Beiträge von DiiZeR

    I have tried this before, to no avail.


    Hi guys, I found a "bug" in the target information system, namely, if I scroll down for many items and then open a monster that doesn't drop anything, the scrollbar stays there. I found a fix for it, put it in, but it didn't solve my problem.


    I don't know if it's relevant, but I also use this system: Bitte melden Sie sich an, um diesen Link zu sehen.

    Image: Bitte melden Sie sich an, um diesen Link zu sehen.



    Thanks in advance for your help!



    A large value is written to item_proto on purpose, as a test. I'll send in the Shop::Buy function.




    ClientManagerBoot.cpp

    It must be fine, because otherwise it wouldn't work properly anywhere else. It's just the shop, everything else works.

    Or maybe you could tell me which functions you need.

    I use Marty files if that helps.

    Hello! I have recently successfully added the yang limit to the server, but I have a problem that the prices in the shops are not correct. I have searched many places but I could not find the reason for the error.


    What I also noticed is that when the txt proto is loaded into the database, it handles int even though it is modified.


    Thanks for the help!

    Dateien

    Hello! I have a problem that after I put the max yang in, the /state command displays the bonuses incorrectly.


    I searched for a solution to the error, I searched the source, but I couldn't find it anywhere.


    Thanks in advance for the solutions. :sweat_smile:

    In the meantime, I changed the source back to gcc7 to see if that caused the problem, but unfortunately to no avail. I tested on another vps, (OVH CLOUD), but nothing. The problem is still present.


    I've looked through all the files where there might be an error, but got nowhere. I asked on another forum, there they wrote that the errors are most likely caused by the vps connection, as it is slower than the host server, which is obvious.


    Still no problems on the home server.

    Code
    1. 0728 16:34:53045 :: Phase Game does not handle this header (header: 130, last: 75, 130)
    2. 0728 16:34:53111 :: Unknown packet header: 184, last: 75 130




    I turned on PacketDump.


    Code
    1. 0728 16:33:47719 :: RECV< HEADER_GC_EXCHANGE (184)
    2. 0728 16:33:47719 :: 0c 01 00 00 00 00 00 00 00 00 00 00 00 dd 9b 98 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00