Beiträge von DiiZeR

    It is not a group. Just a simple monster


    Code
    1. m 324 285 5 5 0 0 10s 100 1 35174


    If I drop the monsters as a group, I also have the same problem.

    Hello!


    I have an error, I can't solve.


    The problem is:


    If you kill for a long time and use a bravery cape, after a while, less monsters respawn. What could cause this problem?:(

    Thank you for helping!

    I will check. If I put it in regen.txt, I have the same problem.


    At 9:25:20 I killed the boss, at 9:25:24 it appeared. The respawn time is 10 seconds.

    Hello! I found an old bug related to regen time.

    Example:

    A 1m respawn monster appears at 9:20, is killed at 9:20:18, so it will reappear at 9:21.

    A 1m respawn monster appears at 9:20, killed at 9:36:45, reappears at 9:37.

    How can this be fixed? I would need it to count the respawn time from death.


    This is what I need:

    Example:

    If I kill it at 12:20:15, it should appear at 12:21:15.

    Hello! I found an interesting bug. If the player kills in one place for a long time and uses a bravery cape, after a while the monsters run out.


    Has anyone experienced something similar?

    The monsters spawn as a group.


    I have attached 2 pictures.

    The first picture is the normal amount of monsters.

    The second is the image of the incorrect quantity.

    FALLEN1

    Rename MakeTextLineWithouAlign to MakeTextLineWithoutAlign and use this:

    Thank you man ! I really appreciated
    Do you know how can i make that work? Cuz i can't select another characters ( can't click on that checkbox )

    Bitte melden Sie sich an, um diesen Link zu sehen.

    I have the same problem.

    Anyone know the solution?

    I have a hightlight system, I've tried to use the SetDelay(xy) function, but it doesn't work.

    I use Martysama src