Beiträge von BigBoss

    Exactly. Why can't you post a client with the anti cheat built in? Then we can test for ourselves if this works or not? What is speaking against it? There is literally no argument to not provide a client other than your anti cheat isn't working properly.

    Error 1 error LNK2019: unresolved external symbol "public: int __cdecl CPingManager::PingTimeRev(void)" (?PingTimeRev@CPingManager@@QAAHXZ) referenced in function "public: bool __thiscall CPythonApplication::Process(void)" (?Process@CPythonApplication@@QAE_NXZ) vs_files\UserInterface\PythonApplication.obj UserInterface

    1>PythonApplication.obj : error LNK2001: unresolved external symbol "public: int __cdecl CPingManager::PingTimeRev(void)" (?PingTimeRev@CPingManager@@QAAHXZ)

    You need to add the relative .cpp in the project:

    Project -> Add existing files -> PingManager.cpp

    I have the same problem and I've already added the file to the project.. Any other solutions ? :/


    Thank you

    Hi,


    Versuche das Tamashii Shining System zu implementieren und bekomme die folgende fehlermeldung wenn ich mein kostum fenster aufmache:


    Code
    1. uiInventory.py(line:78) __LoadWindow
    2. ui.py(line:2917) GetChild
    3. CostumeWindow.LoadWindow.BindObject - <type 'exceptions.KeyError'>:'ShiningSlot'
    4. 0329 12:56:25281 :: ============================================================================================================
    5. 0329 12:56:25281 :: Abort!!!!


    Meine uiInventory.py von line 62 -> line 82:

    Meine ui.py von line 2900 -> line 2920:



    Meine uiscript customewindow.py:



    Danke :)

    constant missing in PythonApplicationModule.

    Thanks for the reply. Could you maybe help me understand the error message so next time I can decipher it myself and fix my problems myself ? :D


    At first sight I knew the problem existed in python because the .py files are affected. Now for the first line 'system.py(line:273) RunMainScript'. Does that mean an error occured on line 273 affecting the RunMainScript function / method? And how did you figure out that a constant was missing in the pythonapplicationmodule?


    Thank you :)

    remove the march native also from the libs and recompile them

    Didn't work.. Any other solutions?.. It's funny that I can't even get a source compiled where I haven't touched anything. If I use the default game and db files that are in the Fliege files I can successfully run the server but every time I try to compile the game and db files myself I get an error.

    Hi,


    I successfully compiled my Game and DB file from the server source (Using Fliege files, I haven't modified anything!).

    When I try to start the server (sh index.sh) I get the following error:

    Code
    1. Illegal instruction (core dumped)

    So I changed the game and db makefiles by removing the '-march=-native' command from the cflag.

    Still didn't work and I get the error message from above.

    So now I tried to debug the game.core file and I get the following message:

    Code
    1. #0 0x081c6216 in _GLOBAL__sub_I_item_manager_read_tables.cpp () at length.h:716

    I opened my item_manager_read_tables.cpp file and went to line 716 ? (I don't understand 'at length.h:716', I guess it means line 716?)

    And I have the following if statement:

    Code
    1. if (iCount < 1)
    2. {
    3. M2_DELETE(pkLevelItemGroup);
    4. return false;
    5. }

    So does anyone have any idea what I am doing wrong / what I can do, to fix it ? Bitte melden Sie sich an, um dieses Bild zu sehen.


    Regards