i have try, but is not good
Beiträge von Loki70160
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Hello here I have a problem with the buttons on my taskbar, the button icon remains as on my old interface, and I don't know how to change it
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Hello, i have problem with this system, after open shop battle zone, I have a display bug, which displays the price in combat points in all the other shops, as well as the area with the points that I can use
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i have solved problem with real sidebar
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Like that?
Code- import uiScriptLocale
- import item
- import app
- ROOT = "d:/ymir work/ui/game/"
- EQUIPMENT_START_INDEX = 180
- window = {
- "name" : "InventoryWindow",
- ## 600 - (width + ????? ?? ??? 24 px)
- "x" : SCREEN_WIDTH - 176 - 38 - 72+70,
- "y" : SCREEN_HEIGHT - 37 - 587+6,
- "style" : ("movable", "float", "not_pick",),
- "width" : 176+10,
- "height" : 562,
- "children" :
- (
- {
- "name" : "board2",
- "style" : ("attach", "float", "not_pick",),
- "x" : 73 - 90,
- "y" : 12,
- "width" : 61,
- "height" : 188,
- "children" :
- (
- {
- "name" : "OfflineShopButton",
- "type" : "button",
- "x" : 8,
- "y" : 9+35,
- "tooltip_x" : -45,
- "tooltip_y" : 0,
- "tooltip_text" : uiScriptLocale.TASKBAR_OFFLINE_SHOP,
- "default_image" : "d:/ymir work/ui/game/windows/offlineshopbag_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/offlineshopbag_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/offlineshopbag_03.sub",
- },
- ),
- },
- ## Inventory, Equipment Slots
- {
- "name" : "board",
- "type" : "board",
- "style" : ("attach",),
- "x" : 37+45+30+10 - 100,
- "y" : 0,
- "width" : 176,
- "height" : 565+16,
- "children" :
- (
- ## Title
- {
- "name" : "TitleBar",
- "type" : "titlebar",
- "style" : ("attach",),
- "x" : 8,
- "y" : 7,
- "width" : 161,
- "color" : "yellow",
- "children" :
- (
- { "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" },
- ),
- },
- ## Slot echipament
- {
- "name" : "Equipment_Base",
- "type" : "image",
- "x" : 10,
- "y" : 33,
- "image" : "d:/ymir work/ui/equipment_bg_with_ring_talisman.tga",
- "children" :
- (
- {
- "name" : "EquipmentSlot",
- "type" : "slot",
- "x" : 3,
- "y" : 3,
- "width" : 150,
- "height" : 182,
- "slot" : (
- {"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
- {"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
- {"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
- ## ? ??1
- {"index":item.EQUIPMENT_RING1, "x":2, "y":106, "width":32, "height":32},
- ## ? ??2
- {"index":item.EQUIPMENT_RING2, "x":75, "y":106, "width":32, "height":32},
- ## ? ??
- {"index":item.EQUIPMENT_BELT, "x":38, "y":106, "width":32, "height":32},
- ),
- },
- ## MallButton
- {
- "name" : "MallButton",
- "type" : "button",
- "x" : 118,
- "y" : 148,
- "tooltip_text" : uiScriptLocale.MALL_TITLE,
- "default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga",
- "over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga",
- "down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga",
- },
- ## CostumeButton
- {
- "name" : "CostumeButton",
- "type" : "button",
- "x" : 78,
- "y" : 3,
- "tooltip_text" : uiScriptLocale.COSTUME_TITLE,
- "default_image" : "d:/ymir work/ui/game/taskbar/costume_Button_01.tga",
- "over_image" : "d:/ymir work/ui/game/taskbar/costume_Button_02.tga",
- "down_image" : "d:/ymir work/ui/game/taskbar/costume_Button_03.tga",
- },
- {
- "name" : "SpecialStorageButton",
- "type" : "button",
- "x" : 118,
- "y" : 107,
- "tooltip_text" : "Inventaire spécial [K]",
- "default_image" : ROOT + "TaskBar/Inventory_Button_01.sub",
- "over_image" : ROOT + "TaskBar/Inventory_Button_02.sub",
- "down_image" : ROOT + "TaskBar/Inventory_Button_03.sub",
- },
- {
- "name" : "Equipment_Tab_01",
- "type" : "radio_button",
- "x" : 86,
- "y" : 161,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "children" :
- (
- {
- "name" : "Equipment_Tab_01_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "I",
- },
- ),
- },
- {
- "name" : "Equipment_Tab_02",
- "type" : "radio_button",
- "x" : 86 + 32,
- "y" : 161,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "children" :
- (
- {
- "name" : "Equipment_Tab_02_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "II",
- },
- ),
- },
- ),
- },
- {
- "name" : "Inventory_Tab_01",
- "type" : "radio_button",
- "x" : 10 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,
- "children" :
- (
- {
- "name" : "Inventory_Tab_01_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "I",
- },
- ),
- },
- {
- "name" : "Inventory_Tab_02",
- "type" : "radio_button",
- "x" : 10 + 39 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2,
- "children" :
- (
- {
- "name" : "Inventory_Tab_02_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "II",
- },
- ),
- },
- {
- "name" : "Inventory_Tab_03",
- "type" : "radio_button",
- "x" : 10 + 78 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_3,
- "children" :
- (
- {
- "name" : "Inventory_Tab_03_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "III",
- },
- ),
- },
- {
- "name" : "Inventory_Tab_04",
- "type" : "radio_button",
- "x" : 10 + 117 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_4,
- "children" :
- (
- {
- "name" : "Inventory_Tab_04_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "IV",
- },
- ),
- },
- ## Item Slot
- {
- "name" : "ItemSlot",
- "type" : "grid_table",
- "x" : 8,
- "y" : 244,
- "start_index" : 0,
- "x_count" : 5,
- "y_count" : 9,
- "x_step" : 32,
- "y_step" : 32,
- "image" : "d:/ymir work/ui/public/Slot_Base.sub"
- },
- {
- "name":"Money_Slot",
- "type":"button",
- "x": 8,
- "y":28+20,
- "horizontal_align":"center",
- "vertical_align":"bottom",
- "default_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
- "over_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
- "down_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
- "children" :
- (
- {
- "name":"Money_Icon",
- "type":"image",
- "x":-18,
- "y":2,
- "image":"d:/ymir work/ui/game/windows/money_icon.sub",
- },
- {
- "name" : "Money",
- "type" : "text",
- "x" : 3,
- "y" : 3,
- "horizontal_align" : "right",
- "text_horizontal_align" : "right",
- "text" : "123456789",
- },
- ),
- },
- ),
- },
- ),
- }
But the more I do that, the more it increases on the other side of my window
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Hello, I installed a sidebar to the left of the inventory, only, I have a problem, the buttons work at half, this to say that I can click only on the half of the button, the other half clicks on the map I don't understand why
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My uiinventory windows
Code- import uiScriptLocale
- import item
- import app
- ROOT = "d:/ymir work/ui/game/"
- EQUIPMENT_START_INDEX = 180
- window = {
- "name" : "InventoryWindow",
- ## 600 - (width + ????? ?? ??? 24 px)
- "x" : SCREEN_WIDTH - 176 - 38 - 72+70,
- "y" : SCREEN_HEIGHT - 37 - 587+6,
- "style" : ("movable", "float", "not_pick",),
- "width" : 176,
- "height" : 562,
- "children" :
- (
- {
- "name" : "board2",
- "style" : ("attach", "float", "not_pick",),
- "x" : 73 - 100,
- "y" : 12,
- "width" : 61,
- "height" : 188,
- "children" :
- (
- {
- "name" : "OfflineShopButton",
- "type" : "button",
- "x" : 8,
- "y" : 9+35,
- "tooltip_x" : -45,
- "tooltip_y" : 0,
- "tooltip_text" : uiScriptLocale.TASKBAR_OFFLINE_SHOP,
- "default_image" : "d:/ymir work/ui/game/windows/offlineshopbag_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/offlineshopbag_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/offlineshopbag_03.sub",
- },
- ),
- },
- ## Inventory, Equipment Slots
- {
- "name" : "board",
- "type" : "board",
- "style" : ("attach",),
- "x" : 37+45+30 - 100,
- "y" : 0,
- "width" : 176,
- "height" : 565+16,
- "children" :
- (
- ## Title
- {
- "name" : "TitleBar",
- "type" : "titlebar",
- "style" : ("attach",),
- "x" : 8,
- "y" : 7,
- "width" : 161,
- "color" : "yellow",
- "children" :
- (
- { "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" },
- ),
- },
- ## Slot echipament
- {
- "name" : "Equipment_Base",
- "type" : "image",
- "x" : 10,
- "y" : 33,
- "image" : "d:/ymir work/ui/equipment_bg_with_ring_talisman.tga",
- "children" :
- (
- {
- "name" : "EquipmentSlot",
- "type" : "slot",
- "x" : 3,
- "y" : 3,
- "width" : 150,
- "height" : 182,
- "slot" : (
- {"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
- {"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
- {"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32},
- {"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
- ## ? ??1
- {"index":item.EQUIPMENT_RING1, "x":2, "y":106, "width":32, "height":32},
- ## ? ??2
- {"index":item.EQUIPMENT_RING2, "x":75, "y":106, "width":32, "height":32},
- ## ? ??
- {"index":item.EQUIPMENT_BELT, "x":38, "y":106, "width":32, "height":32},
- ),
- },
- ## MallButton
- {
- "name" : "MallButton",
- "type" : "button",
- "x" : 118,
- "y" : 148,
- "tooltip_text" : uiScriptLocale.MALL_TITLE,
- "default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga",
- "over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga",
- "down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga",
- },
- ## CostumeButton
- {
- "name" : "CostumeButton",
- "type" : "button",
- "x" : 78,
- "y" : 3,
- "tooltip_text" : uiScriptLocale.COSTUME_TITLE,
- "default_image" : "d:/ymir work/ui/game/taskbar/costume_Button_01.tga",
- "over_image" : "d:/ymir work/ui/game/taskbar/costume_Button_02.tga",
- "down_image" : "d:/ymir work/ui/game/taskbar/costume_Button_03.tga",
- },
- {
- "name" : "SpecialStorageButton",
- "type" : "button",
- "x" : 118,
- "y" : 107,
- "tooltip_text" : "Inventaire spécial [K]",
- "default_image" : ROOT + "TaskBar/Inventory_Button_01.sub",
- "over_image" : ROOT + "TaskBar/Inventory_Button_02.sub",
- "down_image" : ROOT + "TaskBar/Inventory_Button_03.sub",
- },
- {
- "name" : "Equipment_Tab_01",
- "type" : "radio_button",
- "x" : 86,
- "y" : 161,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "children" :
- (
- {
- "name" : "Equipment_Tab_01_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "I",
- },
- ),
- },
- {
- "name" : "Equipment_Tab_02",
- "type" : "radio_button",
- "x" : 86 + 32,
- "y" : 161,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "children" :
- (
- {
- "name" : "Equipment_Tab_02_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "II",
- },
- ),
- },
- ),
- },
- {
- "name" : "Inventory_Tab_01",
- "type" : "radio_button",
- "x" : 10 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,
- "children" :
- (
- {
- "name" : "Inventory_Tab_01_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "I",
- },
- ),
- },
- {
- "name" : "Inventory_Tab_02",
- "type" : "radio_button",
- "x" : 10 + 39 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2,
- "children" :
- (
- {
- "name" : "Inventory_Tab_02_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "II",
- },
- ),
- },
- {
- "name" : "Inventory_Tab_03",
- "type" : "radio_button",
- "x" : 10 + 78 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_3,
- "children" :
- (
- {
- "name" : "Inventory_Tab_03_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "III",
- },
- ),
- },
- {
- "name" : "Inventory_Tab_04",
- "type" : "radio_button",
- "x" : 10 + 117 + 2 + 2,
- "y" : 33 + 189,
- "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
- "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
- "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
- "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_4,
- "children" :
- (
- {
- "name" : "Inventory_Tab_04_Print",
- "type" : "text",
- "x" : 0,
- "y" : 0,
- "all_align" : "center",
- "text" : "IV",
- },
- ),
- },
- ## Item Slot
- {
- "name" : "ItemSlot",
- "type" : "grid_table",
- "x" : 8,
- "y" : 244,
- "start_index" : 0,
- "x_count" : 5,
- "y_count" : 9,
- "x_step" : 32,
- "y_step" : 32,
- "image" : "d:/ymir work/ui/public/Slot_Base.sub"
- },
- {
- "name":"Money_Slot",
- "type":"button",
- "x": 8,
- "y":28+20,
- "horizontal_align":"center",
- "vertical_align":"bottom",
- "default_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
- "over_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
- "down_image" : "d:/ymir work/ui/public/parameter_slot_05.sub",
- "children" :
- (
- {
- "name":"Money_Icon",
- "type":"image",
- "x":-18,
- "y":2,
- "image":"d:/ymir work/ui/game/windows/money_icon.sub",
- },
- {
- "name" : "Money",
- "type" : "text",
- "x" : 3,
- "y" : 3,
- "horizontal_align" : "right",
- "text_horizontal_align" : "right",
- "text" : "123456789",
- },
- ),
- },
- ),
- },
- ),
- }
-
Hello, i have problem with offlineshop great deco, i have installed this system, but, with this system my scroll quest in left dont dont show, and ctrl+q no effect i dont know why
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Hello I am looking for a multi price system (yang and goldbar) for the great offlineshop. Of course I pay for it
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I don't know if I'm posting in the right place, but I'm looking for a fix to make transmutation functional with the great offlineshop. I pay for that of course.
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Habe an einem weiteren Fix gearbeitet, allerdings kann ich den Code auf der Arbeit schlecht testen.
Darum bitte ich jemanden, der seine Waffenkostüme DE-Like hat folgendes zu testen:
Die gesamte __GetShiningEffect-Funktion hiermit ersetzen:
C: InstanceBase.cpp- void CInstanceBase::__GetShiningEffect(CItemData* pItem)
- {
- //Set this to true if you want to hide the refine effect if there's a shining for this item.
- bool removeRefineEffect = false;
- //Check correctly for ItemSubTypes. Costumes Weapon-SubType is in Value3 (Official Costumes)
- bool isWeapon = pItem->GetType() == CItemData::ITEM_TYPE_WEAPON;
- #ifdef ENABLE_WEAPON_COSTUME_SYSTEM
- bool isCostumeWeapon = pItem->GetType() == CItemData::ITEM_TYPE_COSTUME && pItem->GetSubType() == CItemData::COSTUME_WEAPON;
- #endif
- bool isArmor = pItem->GetType() == CItemData::ITEM_TYPE_ARMOR && pItem->GetSubType() == CItemData::ARMOR_BODY;
- bool isCostumeArmor = CItemData::ITEM_TYPE_COSTUME && pItem->GetSubType() == CItemData::COSTUME_BODY;
- #ifdef ENABLE_WEAPON_COSTUME_SYSTEM
- BYTE subType = isCostumeWeapon ? pItem->GetValue(3) : pItem->GetSubType();
- #else
- BYTE subType = pItem->GetSubType();
- #endif
- CItemData::TItemShiningTable shiningTable = pItem->GetItemShiningTable();
- #ifdef ENABLE_WEAPON_COSTUME_SYSTEM
- if (isWeapon || isCostumeWeapon)
- #else
- if (isWeapon)
- #endif
- {
- __ClearWeaponShiningEffect();
- if (shiningTable.Any() && removeRefineEffect)
- {
- __ClearWeaponRefineEffect();
- }
- for (int i = 0; i < CItemData::ITEM_SHINING_MAX_COUNT; i++)
- {
- if (strcmp(shiningTable.szShinings[i], ""))
- {
- //Bow is left handed only.
- if (subType == CItemData::WEAPON_BOW)
- {
- __AttachWeaponShiningEffect(i, shiningTable.szShinings[i], "PART_WEAPON_LEFT");
- }
- else
- {
- //Check for double sided weapons or fan which is attached on both sides when mounted.
- #ifdef ENABLE_WOLFMAN
- bool twoSidedWeapon = subType == CItemData::WEAPON_DAGGER || (IsMountingHorse() && subType == CItemData::WEAPON_FAN) || subType == CItemData::WEAPON_CLAW;
- #else
- bool twoSidedWeapon = subType == CItemData::WEAPON_DAGGER || (IsMountingHorse() && subType == CItemData::WEAPON_FAN);
- #endif
- if (twoSidedWeapon)
- {
- __AttachWeaponShiningEffect(i, shiningTable.szShinings[i], "PART_WEAPON_LEFT");
- }
- __AttachWeaponShiningEffect(i, shiningTable.szShinings[i], "PART_WEAPON");
- }
- }
- }
- }
- if (isArmor || isCostumeArmor)
- {
- __ClearArmorShiningEffect();
- if (shiningTable.Any() && removeRefineEffect)
- {
- __ClearArmorRefineEffect();
- }
- for (int i = 0; i < CItemData::ITEM_SHINING_MAX_COUNT; i++)
- {
- if (strcmp(shiningTable.szShinings[i], ""))
- {
- __AttachArmorShiningEffect(i, shiningTable.szShinings[i]);
- }
- }
- }
- }
So sollte die Funktion korrekt auf die SubTypes prüfen. Anlass für diesen Fix ist ein Kostümbogen und Dolche/Klauen. Beim Waffenkostümsystem wie das offizielle steht der SubType in Value3, daher muss es hierbei auch damit geprüft werden.
Ein Shining auf einem Bogenkostüm sitzt an der rechten Hand und Dolche/Klauen dürften nur auf einer Seite angefügt werden.
Somit bitte mal jemand Effekte für diese Typen von Waffenkostümen damit testen, danke.
Here is my return, regarding this function, it is not valid for the de-like costume system, the effects do not appear on the weapon costum, and when we equip the weapon or weapon costum, the effects of the armor disappears.
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in python?
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but now i cant up stones, and if i try to up stone, is item of inventory refine
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i have solved this problem with better code
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Bitte melden Sie sich an, um dieses Bild zu sehen.
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Hello everyone, here I have a problem. Let me explain, my items go well in the special inventory, but when I deco reco the items disappear. After a reboot the items reappear. I do not understand why I have this bug.