Beiträge von [3DArtist]Guglielmo

    I'm excited to introduce you to my in-development program, designed to streamline and optimize the management of Metin2 private servers, tackling the tedious server/client operations.


    One of the core features of the program is the automatic handling of new columns on `mob_proto`. Whenever new columns are added, the program seamlessly incorporates them into the "custom column" section.


    The "Create Item" function makes it easy to generate new items. By pressing "Add to Database," items are automatically inserted into the database. The program also generates new `itemlist` and `itemdesc` files (if item descriptions are enabled), along with the necessary `msm` files. Additionally, it automatically recognizes whether you're creating armor or costumes, simplifying the process further. You can specify the quantity of items created; for example, setting the count to 10 while creating a sword will automatically generate "sword+0," "sword+1," etc., with all refinements already set.

    Bitte melden Sie sich an, um diesen Anhang zu sehen.





    The "Item Manager" function allows you to manage every item in the game. You can search by VNUM or item name and modify all values of that item. The system automatically includes any new columns if present.


    Bitte melden Sie sich an, um diesen Anhang zu sehen.



    The "MSM Manager" enables the management of MSM (Model, Shape, Motion) for each character. You can add new groups such as "ShapeData" and "HairData," modify existing groups, or delete them entirely.



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    The "Mob DROP ITEM" function greatly simplifies mob drop management. You can easily add, modify, and delete drop groups.

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    The "Create Mob" function generates new monsters, pets, NPCs, etc., with a single click. Pressing "Add to Database" automatically generates the `mob_proto` file dedicated to DumpProto and the new `npclist` file.

    Bitte melden Sie sich an, um diesen Anhang zu sehen.

    Dateien

    • mob_creator.png

      (135,52 kB, 31 Mal heruntergeladen, zuletzt: )
    • mob_creator.png

      (135,52 kB, 22 Mal heruntergeladen, zuletzt: )
    • item_creator.png

      (190,41 kB, 28 Mal heruntergeladen, zuletzt: )
    • msm.png

      (557,36 kB, 33 Mal heruntergeladen, zuletzt: )

    I want to show some of my works dedicated to animations. I didn't find it easy to understand how to adapt new animations to Metin's characters, but now I understand how to do it... I can adapt ANY animation. there are no limits:)


    [ONE-HAND]

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    [TWO-HAND]

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    [DUAL-BLADE]

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    ps.

    they are still not perfect, I have to fix the belt movement, (for now it has only been fixed for two-hand)

    is already set in this mode,


    cuff =3D render shoulders + forearms


    shoes = 3d render of shoes


    belt = 3d render of the belt


    nothing changes, only that the 3D model is displayed


    this system is designed for old-style and middle servers


    but it can also be used for new styles, you just need to find a very good 3D graphic designer

    hi, I'm here to present a system created in collaboration with a dev.


    I created all the parts related to the 3D models.


    it was a very long job... but in the end the system was finished.


    each piece is real, and has its own bonuses


    This system will bring a new generation of private servers.


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    Bitte melden Sie sich an, um dieses Medienelement zu sehen.

    Bitte melden Sie sich an, um dieses Medienelement zu sehen.


    I have removed all the quests. I left only that of the blacksmith. but the problem