My system are not from Inception or other source.
They are self-written, don’t talk if you don’t know.
Have a nice day?
My system are not from Inception or other source.
They are self-written, don’t talk if you don’t know.
Have a nice day?
If you want customized things you can contact me
What did you edit exactly?
The bug is in uiexchange.py
I have 1 bug, in trading yang, i can't because always says the other person has 2bilion yang (max) but in real it has 0 , maybe you know the fix ?
The bug is in uiexchange.py
maybe the fly is better with horses ,
I think so you could move him faster with several.
it's just an idea
Thanks for that idea!
I will try and I will improve it
nice work , maybe the ball better control with horses ?
Do you think that the attack is better with a horse/mount? I have improved the ball in the best of the possible ways
Hello, I have started a new project and I want share a preview of it.
The football event is composed in this way:
Players can register themself when the registration are opened in the Football Map and they can remove their registration in any moment.
When the event will be started, all the recorded players will be divided in two groups, precisely Red Group and Blue Group.
The color of the name of the player will change in base to the team and all players will receive the stun effect.
Each team must make as many goals as possible in order to win the prize.
Players can join as spectator during the event if they don’t want to participate.
When one team makes one goal, all players return to the starting position and a 3 second countdown is issued before starting again.
An effect is emitted when the ball is in the field.
Bitte melden Sie sich an, um dieses Medienelement zu sehen.
My clone follow your movement and your attack / skills , I have seen this video in this moment and it's different from what I have done.
Bitte melden Sie sich an, um diesen Link zu sehen.
inc2 clone system clone - preview
I don’t understand your answer in that topic
Hello, I have started a new project and I want share a preview of it.
Bitte melden Sie sich an, um dieses Medienelement zu sehen.
I don’t understand your question
Find ENABLE_MELEY_LAIR_DUNGEON and share the line where it’s included
It's fucking annoying to type in the code every time.
The owner of the server can set an amount of switch as he wishes (He can put x200 or x1000 switchs)
It’s manual anti - bot switchbot
Hi guys, I want show to everybody what I have done in these last days.
I have developed a Manual Switchbot with Code Verification, the Switchs are only virtual and player doesn't got it in Inventory (Bitte melden Sie sich an, um dieses Bild zu sehen.). The Bots/Cheaters can't use Automatic Switchbot.
Bitte melden Sie sich an, um dieses Medienelement zu sehen.
Do df -h and share a screen of it
TPacketCGShop2 , HEADER_CG_SHOP2 with subheader are missing in Packet.h
Hi, i think that a lot of people know this bug because it afflict a lot of revision.
If you are a Body Warrior and you do a skill like Aura of the sword and we try to change our skill group in Mental, we can see that we have got Mental skill group and the Aura of the sword active too.
How fix this?
Open questlua_pc.cpp and search:
Replace code with:
Add import uiprivateshopsystem
And after i have to add the "APPLY_ACCEDRAIN_RATE" to the source ? Bitte melden Sie sich an, um diesen Link zu sehen.
and put it to the applytype0 /applyvalue0 ?
This system is not using accedrain bonus