here you go
Bitte melden Sie sich an, um diesen Link zu sehen.
ty so much
the best mt2 forum ever
all respect for you
here you go
Bitte melden Sie sich an, um diesen Link zu sehen.
ty so much
the best mt2 forum ever
all respect for you
Hello M2D ,
i was looking for this costumes " screens down below " name in german is " Wüstenkämpfer "
i actually found one , but the folder needs a password . the owner doesn't mention anything about password
if somebody have those costumes , i'll really appreciate that
ty for all , have a nice time
thanks for realese this
best regards bro
link bro ..
ty for release anyway
Alles anzeigencmd_general.cpp
Search function
ch->PointChange(POINT_HP, 50 - ch->GetHP());
and change to
ch->PointChange(POINT_HP, ch->GetMaxHP() - ch->GetHP());
After this compile and done
Have a nice day
thank you so much , i'll try it right now
Hello community , i hope you fine .
i have a question .. how to do this :
when the player die in the battlefield and click on ' start from here ' he's HP start grawing from 0% to 100% this is normal ..
but what i want is .. once the player start again he's HP get to 100% full without red potion automaticly ..
can someone help me please .. and im so sorry for my bad english
Alles anzeigenBitte melden Sie sich an, um diesen Link zu sehen.
This release is just a basic quest which allows Gamemasters to spawn monsters by using an item or clicking on a npc.
Furthermore, he explains that he is the creator of the quest and 4 people tested it extensively. He also mentions that it works on every "Map1" and it can be
expanded if needed. Further below he starts explaining how to implement quests for people who are new this kind of stuff.
If you need more information, please contact me.
Sieht gut aus. Dake fürs release.
ty dude i got the point ..
best regards
can someone translate this to english please , coz i don't understand ._.
ty for rlease btw