Beiträge von Sil3nce

    Hello community... i have implemented Meley's Lair... all works good but in syserr.txt i find some error


    0301 10:00:50754 :: CRaceManager::RegisterRacePath : RACE[6110] LOAD MSMFILE[d:/ymir work/monster2/ice_snow_giant_man/ice_snow_giant_man2.msm] ERROR. Will Find Another Path.
    0301 10:21:19341 :: CRaceManager::RegisterRacePath : RACE[6111] LOAD MSMFILE[d:/ymir work/monster2/ice_snow_golem/ice_snow_golem2.msm] ERROR. Will Find Another Path.
    0301 10:21:21238 :: CRaceManager::RegisterRacePath : RACE[6112] LOAD MSMFILE[d:/ymir work/monster2/ice_snow_insect/ice_snow_insect2.msm] ERROR. Will Find Another Path.
    0301 10:21:22394 :: CRaceManager::RegisterRacePath : RACE[6113] LOAD MSMFILE[d:/ymir work/monster2/ice_snow_man/ice_snow_man2.msm] ERROR. Will Find Another Path.
    0301 10:21:23383 :: CRaceManager::RegisterRacePath : RACE[6114] LOAD MSMFILE[d:/ymir work/monster2/ice_snow_monster/ice_snow_monster2.msm] ERROR. Will Find Another Path.



    if msm files with dds are in /monster instead of /monster2 (as syserr try to find) i obtain this error BUT mobs are spawned without problem, with right dds and animation;
    if msm files with dds are in both directory, they are spawned with right dds but without animation;
    if msm are in both directory and dds in /monster, they are spawned with right dds but without animation;


    Ideas? ?(

    Bitte melden Sie sich an, um diesen Link zu sehen. your a fucking genius <3 Ti ringrazio... e poi dicono che sei scontroso... invece... sei un grande :love:


    Solved... thank you Bitte melden Sie sich an, um diesen Link zu sehen. again

    Bitte melden Sie sich an, um diesen Link zu sehen. yes, i did... i use v4 so latest files.


    Bitte melden Sie sich an, um diesen Link zu sehen.


    Bitte melden Sie sich an, um diesen Link zu sehen. you use a old version of Marty (maybe v2) because in v3 he add #ifdef ENABLE_WEAPON_COSTUME_SYSTEM and in the screenshot in your topic it miss, but i tried your solution...


    Bitte melden Sie sich an, um diesen Link zu sehen. if i found problem i will happy to post solution...


    Some time ago i add

    Hi all... i'm here for request a little help Bitte melden Sie sich an, um dieses Bild zu sehen.


    My problem is refresh: if i remove equiped sash, i receive item on inventory (so is removed to sash slot in costume windows) but it is still showed as equipped. If i refresh char, for example using a mount/horse, it disappear.


    I use files from Marty, and i tried a solution posted from another user Bitte melden Sie sich an, um diesen Link zu sehen. but problem isn't resolved...
    I really don't know if is a client problem or client source code...any ideas or helps are welcome.


    Thanks Bitte melden Sie sich an, um dieses Bild zu sehen. Bitte melden Sie sich an, um dieses Bild zu sehen.

    Hi all... i'm here for request a little help ?(


    My problem is refresh: if i remove equiped sash, i receive item on inventory (so is removed to sash slot in costume windows) but it is still showed as equipped. If i refresh char, for example using a mount/horse, it disappear.


    I really don't know if is a client problem or client source code...any ideas or helps are welcome.


    Thanks ^^ Bitte melden Sie sich an, um dieses Bild zu sehen.


    Bitte melden Sie sich an, um dieses Bild zu sehen.

    Dateien

    • sash.jpg

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