- Zitat
- It's a 3 year old server and still thousands of people are online every single day, so it's safe to say that this is a long-term project.
- Balanced classes and class abilities, so you can play with ANY class.
- Well-developed gameplay, in the sense that the market is still very active even after all this time people are still farming. The game is structurized in such a way that you need a high amount of items from every content, so every item will be always valuable.
- The game encourages you to join / play with the community because of its unique guild system, there is no such guild solution like this anywhere, you upgradeguild levels with dungeons and get active bonuses. The guild area system is also not used anywhere, here it plays a big role in end-game, as NPCs craft end-game upgrade items.
- The gameplay is based on GF gameplay, but everything has been slightly modified and modernized. The obtainable items are well known from GF, there are some new ones, but we implemented them into the game in a tasteful way so that they don't deviate from the GF base. These were necessary to balance the classes in the game.
- All modern systems are available, battlepass, event calendar, fov, metin queue, offline shop, dungeon info, wikipedia in several languages, and in addition many systems are redesigned and detailed descriptions of all of them are available on wikipedia.
- Guild system
- Guild area system
- Mount tier list (all mounts are in a tier, mounts of the same tier move at the same speed)
- Completely unique Yohara
- Unique Sung-Ma tower with monthly rankings
- Group dungeon teleport
- Dungeon guard system that gives you back ticket if the server has crashed
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Presentations: EN | Bitte melden Sie sich an, um diesen Link zu sehen.