I will need to re-check it and will get back to this topic.
I fixed it myself - Bitte melden Sie sich an, um diesen Link zu sehen.
please T/C!
I will need to re-check it and will get back to this topic.
I fixed it myself - Bitte melden Sie sich an, um diesen Link zu sehen.
please T/C!
ok but look here: Bitte melden Sie sich an, um diesen Link zu sehen.
go to 0:45 and look to memory.
This is still no normal behaviour and it is not intended to release RAM so quickly.
However there is a calculation on the source side how long the preloaded things stay preloaded in ram, change it and you will get the result you want.
ok and what is that calculation?
I checked mapoutdoor, tree, all function of Destroy()
The behaviour seems normal to me.
The client does not release memory instantly after warping to another map.
ok but look here: Bitte melden Sie sich an, um diesen Link zu sehen.
go to 0:45 and look to memory.
edit:
Bitte melden Sie sich an, um dieses Bild zu sehen.
Bitte melden Sie sich an, um diesen Link zu sehen.
///
I managed to bring the client to 400mb ram, but when teleporting it still doesn't release completely
//
Bitte melden Sie sich an, um diesen Link zu sehen.
video: Bitte melden Sie sich an, um diesen Link zu sehen.
Does anyone know what could be the cause? I checked CMapOutdoor destroy, tree..
but I don't understand where the problem would be. as if it doesn't release the memory completely but only partially
I pay if this fix is not free, thanks !
Passwort:
[[Versteckter Inhalt]]Bitte melden Sie sich an, um diesen Link zu sehen.
:1: attempt to perform arithmetic on local `idx' (a nil value)
the code its bad
replace
function isInDungeon(idx)
return pc.get_map_index() >= (idx * 10000) and pc.get_map_index() < ((idx+1) * 10000)-- Berechnung vom Mapindex zur Sicherheitsabfrage
end
with
function isInDungeon()
return pc.get_map_index() >= (HERE_INDEX_DUNGEON* 10000) and pc.get_map_index() < ((HERE_INDEX_DUNGEON+1) * 10000)-- Berechnung vom Mapindex zur Sicherheitsabfrage
end
new link ? or close thread.
1.
2>..\..\source\UserInterface\PythonPlayerSettingsModule.cpp(473): warning C4101: 'szSkillName' : unreferenced local variable
2>..\..\source\UserInterface\PythonPlayerSettingsModule.cpp(741): warning C4101: 'szSkillName' : unreferenced local variable
2>..\..\source\UserInterface\PythonPlayerSettingsModule.cpp(1053): warning C4101: 'szSkillName' : unreferenced local variable
2>..\..\source\UserInterface\PythonPlayerSettingsModule.cpp(1260): warning C4101: 'szSkillName' : unreferenced local variable
2.
virustotal ( false positive)
I need that system, thank !!
fix. please delete.