Beiträge von FuffyMiaoM2S

    In my opinion, there will still be a solution regarding metin2

    As far as users are concerned, in my opinion, old players who no longer play should be returned to play.

    And the only way to bring back old players or get new ones is to sponsor the server on other channels.

    I have known old users who played very easy oldschool servers, which they left because too much stuff was put in and the game became too confusing.

    On the other hand, to attract new players, one would have to pass it off as something new.

    Hi!

    I'm here to ask you a question!

    What do you think about a server with progressive update for example:
    You start from lv1 set and upp it in lv9 after lv15 after lv18 ecc.... For all armor/weapon excluded weapon 30-75 (i told about oldschool server, in case of newschool/middle you can also apply it at 30-75)

    This way, you basically just have to drop the items for upp, and not drop the weapons and armor. Maybe you could apply it from weapons / armor 40/42 and up



    Or you prefer dropp the weapon/armor as is normally done also on the official metin2?



    Thank you for al answer!

    My idea is to create a different upp item.

    Typically the upp item starts with a high% and then becomes a low%.

    I would like to do the opposite! Starting from a low% up to a high%.

    Imagine breaking an object from +8 to +9, or failing, how much annoyance such a thing can give.

    Now try to think instead, if you fail an item from +0 to +1, you wouldn't care because you would drop it again!

    And having the certainty of being able to do it +9 ... wouldn't that be great?

    What do you think about it?

    I am the moderator of the official discord of marty I know him well

    I have also been on the SGM.

    I am not comparing myself to him, I simply told you that there are people who manage a server by themselves, without the help of third parties.

    Don't worry that I asked some questions, and only because I had doubts and I wanted to understand where to focus the gameplay :), But I have seen as much confusion here, as on the Italian forums. So I conclude by saying, that I will follow what I like and I will do it with style and above all in a decent and professional way. Good evening.

    I have my staff np man :) When i have all project finish, i start it.

    If your staff consists of only of gm, ga and so on without any knowledge in programming you are just lost. I think you don’t have the idea how much work such a projects needs, also you got more then enough feedback from the community, so you can start do something. Only opening thousands of threads will not start your project. In my opinion you have no chance to make everyone happy and the idea of an old school how it was can be forgotten because the most people will play just couple of days and then they will lose all the interests because of the hard gameplay.

    Em nope...you wrong :) i have dev/gm/ga/3d /sponsor/discord admin and other.

    I already have my starting idea. and I can consider it a New Oldschool np man :) i don't open any thread ;)


    Ah and for your information I know a world famous DEV, martysama who at the time managed by himself a server on the technical side / system / web site and other.

    Server that also had more than 2k users when opened

    I have my staff np man :) When i have all project finish, i start it.

    Wait!

    the concept of step absolutely does not want to limit people indeed!

    You can also opt for an automation of them.

    The concept of step, wants to ensure that all players start the same way and that no one is left behind, is a new way of conceiving the game and gameplay. In Italy such a concept was very successful, and was also re-proposed by third parties at an international level, always having the same success.

    I also believe that a gameplay based on a few levels but competitive, is better than one based on many levels, in a confusing way.

    In conclusion.

    To be beautiful, a server does not have to have 99-150-120 levels, it can also be structured for example on 50-55 levels done well, and offer a different gameplay than usual


    Your thread doesn't look inviting in any way, thats why nobody takes you serious.

    And i have to admit, releasing it in winter already but asking those really important questions just now sounds like a money grab to me.

    Winter also means February 2022. and the basis of the project is already there at the level of files and their stability.

    I was asking these questions just to make the gameplay more interesting, but I see people like the usual soup

    My project aims to change some dynamics and themes of the game, keeping the old style, because I really like everything here.

    Sorry man i don't understand what do you mean about it .... can you explain? ahhaa

    He's just kidding, the translator you used isn't the yellow from the egg

    Let's stay with the topic, in my opinion it makes no sense to run a hard oldschool server because I don't think anyone wants to farm for hours in the red forest for a lv 66 armor.

    I know, cause i'm not de/eng sorry for the bad translator.

    Mmm...so don't like vintage oldschool ahhaha, in the oldschool server you must farm more and more for the final set, in this case the final set is lv66 armour.

    Hello community!

    I'm here to share with you my ideas, and questions about creating VINTAGE2 which is a server that I will be bringing online this winter


    I'm here to ask you what you think of a new graphic design of metin2's classic maps, in a vintage server.

    I know it sounds strange but I would like to have an exchange of ideas, even on this topic.

    Many people say that a redesign will be pleasing to players. Others prefer the very old graphics of metin2. That of the early years 2007/08

    And you? What is your opinion on this?


    What would you think of a vintage server?


    What would you think of a vintage server and what would you never want to see?



    Hello everybody,


    I'm here to ask what you think of a new graphic design of Metin2's classic maps on a vintage server.


    I know it sounds strange, but I would like to have an exchange, on this subject too.


    A lot of people say that a redesign will please players. Others prefer the very old Metin2 graphics. That of the early years 2007/08


    And you? What is your opinion?


    Another thing I would like to know is whether you prefer to get all 3 villages or just want two of them. I thought of Chunjo and Shinsoo because they are my favorites


    We also come to another question, the offline shop


    Many people believe it doesn't have to be on a vintage server to reflect those years while others believe it is a must.


    In fact, I think an offline shop doesn't ruin vintage gameplay and is essential these days, but I would love to hear your thoughts.


    Aesthetics and mounts:


    Here are the main doubts, the mounts, the skins and the aesthetics, are they to be considered vintage? in my opinion no. But there are a lot of people who appreciate them even in the old days, of course I'm talking about aesthetics with no PvP bonuses


    As for the mounts, I wouldn't put them.


    Maximum level:


    Here my initial idea was to gradually build a server to allow all players to move on together and then start with a first step with a maximum level of 30 and then add levels and maps.


    But I also agree with a maximum level of 99. to


    The sentences:


    Of course, the sets will stop at 75 weapons and 66 armor, not epic.


    The maps:


    The final maps will be red forest, not Atlantis


    I was planning to build a Lv30 dungeon to make Lv30 weapons, maybe it could be a nice idea?



    Thank you community :)

    Mmm i don't think man.

    For example peoples say me mt2classic and acient2 is oldschool vintage. And him say me "peoples actualy don't like oldschool but like middle with new estetic"

    Sorry for that but 90% of the idiots who are here, aren't mt2 players. They are just ocasionally players, or just monks who wanna get some money out of the game or just wanna have some dreams about their concept, which will never go online or even been in work for it because of the incapability.

    Yea i know man. I love oldschool server 2007/08 first grott of exile (i don't know the eng name). Max set 75+9/66+9 ecc...


    however, I believe that there may be new aesthetic costumes, or do you say that even those should not exist in old?

    My last poll is that

    What do you think about a server with step?

    My idea would be to divide the server into steps in such a way as to allow everyone to start from the same level, and also to create a different type of gameplay.

    In this way, the whole server will proceed in a consistent and univocal manner with the others.

    The steps will be unlocked by the staff with events at each step, the first step will be lv max 30 with maps 1-2

    Another thing I would like to do, is to put books that unlike the classic 55 books, allow you to advance the skills (with a percentage of success), by 1 point, in such a way as to simplify reading and not have the strength of 55 books to read.


    Let me know your thoughts by voting on the poll.

    And thank you again.

    No bad idea.

    What do you think of the idea of proceeding step by step, with an initial maximum level of 30 and then unlocking the subsequent levels and maps? Maybe even with a graphic restyling of the maps (graphic only)

    And for the books as I wrote, to use books that allow you to advance the skills by 1 point in order to simplify, and not having to read 55 books


    I make a new poll post, the last one about this argoment: Bitte melden Sie sich an, um diesen Link zu sehen.

    You can do so much surveys as you want about metin2 servers, you can't satisfy everybody. Oldschool servers are the best servers, but nowadays everybody is been blended by new systems and shiny shining

    Mmm i don't think man.

    For example peoples say me mt2classic and acient2 is oldschool vintage. And him say me "peoples actualy don't like oldschool but like middle with new estetic"

    My current idea is to create a vintage server but with different mechanics.

    With 2 kingdoms

    For example, do a server in steps, where initially the first maximum level is 30, then 45 is unlocked and so on in succession.

    And also replace the books, with books that allow you to advance the skills by 1 point, without the need to read 55.

    The concurrent player numbers on Aeldra are inflated and the server is also more comfortable to play than the oldschool kind of servers. Hard core oldschool is mostly based of the nostalgic feeling as a reason 2 play. Furthermore the quality between aeldra and ancient2, mt2classic, sevenworld 2 is insanley huge. I think a good 2007/2008 server can easily pull numbers of 500-800 concurrent players. SW2 hat before the first start over 700 discord members but they fucked it up by having many gamebreaking bugs.

    So if he keeps an old school, but less hardcore game, can it attract players?