Hallo suche Erfahrende leute die lust haben mit mir und 2 weitere kollegen einen root in metin2 aufzubauen ich besitzte einen root server auf worldsteam und benutzte die serverfiles fliege v2
Beiträge von Panchi
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Ein Flugzeug das abstürzt fliegt zwar noch ne Weile bevor es aufprallt, aber alles gut ist was anderes !
Das ist normal bei den Files, der startet die cores über den corerestarter, der checkt ob der core an ist und wenn nicht startet er diesen, einfach mal die auto.sh aufmachen und reinschauen, das ist nur ne ausgabe
Alles klar vielen dank dann ist das also normal bei der files
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Hallo habe ein problem wieso wird bei mir Server is not running angezeigt aber der server ist online komme ganz normal rein ???
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MAP ALLOW 351
PLAYER_MAX_LEVEL: 105
LocaleService locale/germany/locale_string.txt
Kern2_Ch1 is not running
PUBLIC_IP: ssssss interface re0
HOSTNAME: channel1
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
MAP ALLOW 67
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MAP ALLOW 104
MAP ALLOW 217
MAP ALLOW 216
PLAYER_MAX_LEVEL: 105
LocaleService locale/germany/locale_string.txt
Kern3_Ch1 is not running
PUBLIC_IP: sssss interface re0
HOSTNAME: channel1
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
AsyncSQL: connected to localhost (reconnect 1)
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
MAP ALLOW 72
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PLAYER_MAX_LEVEL: 105
LocaleService locale/germany/locale_string.txt
Neutraler_Server is not running
PUBLIC_IP: sssss interface re0
HOSTNAME: game99
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
AsyncSQL: connected to localhost (reconnect 1)
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
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TEST_SERVER
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MAP ALLOW 150
PLAYER_MAX_LEVEL: 105
LocaleService locale/germany/locale_string.txt
auth is not running
PUBLIC_IP: sssss interface re0
HOSTNAME: auth
AsyncSQL: connected to localhost (reconnect 1)
CommonSQL connected
Setting Locale "germany" (Path: locale/germany)
Setting DB to locale latin1
AsyncSQL: connected to localhost (reconnect 1)
PlayerSQL connected
LogSQL connected
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AUTH_SERVER: I am the master
MasterAuth 6 Der Loginserver wurde gestartet.
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