Hi colossus, we are suffering from syn attacks via botnet and we need your help urgently, can you send me a pm?
Beiträge von Evolve
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Hi Aslan, we are interested in one of your systems, I have made a trade request so we can proceed, it will be quick. Check Discord as soon as you can.
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Compressor name Ratio Compression Decompress. zstd 1.5.1 -1 2.887 530 MB/s 1700 MB/s Bitte melden Sie sich an, um diesen Link zu sehen. 1.2.11 -1 2.743 95 MB/s 400 MB/s brotli 1.0.9 -0 2.702 395 MB/s 450 MB/s zstd 1.5.1 --fast=1 2.437 600 MB/s 2150 MB/s zstd 1.5.1 --fast=3 2.239 670 MB/s 2250 MB/s quicklz 1.5.0 -1 2.238 540 MB/s 760 MB/s zstd 1.5.1 --fast=4 2.148 710 MB/s 2300 MB/s lzo1x 2.10 -1 2.106 660 MB/s 845 MB/s Bitte melden Sie sich an, um diesen Link zu sehen. 1.9.3 2.101 740 MB/s 4500 MB/s lzf 3.6 -1 2.077 410 MB/s 830 MB/s snappy 1.1.9 2.073 550 MB/s 1750 MB/s -
You use a lot of duplicate code.
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I highly recommend Ikarus. One of the top 10 best coder in metin2 scene.
I don't exaggerate if I say that his offlineshop is with hands down the best in the market, clean and very high quality with innovation and professionality, perfect mix.
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It's just a graphical interface..
It's pretty easy to implement things like that in already hard coded systems like metin2 in that case...
I don't think you need a python coder, i think you need books.
Maybe you was thinking about """the hard part is creating python code and without knownledge is impossible, so my solution is to pay for that""" but in your case, why create new python things if there are already coded interface like that inside the game?
The work is already done. You need only edit lines with illumina path and fixing position/height/weight etc etc, nothing special and nothing that hard.
My advice to you is to use graphics programs like photoshop for more understandable position and dimension. First learn this step for user interface part.
You can learn more in costum python personalization part with this examples maded by Ente , Bitte melden Sie sich an, um diesen Link zu sehen. They are very helpful and you can learn a lot with that.
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Well... I think killed it. Well done Itachi!
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Resolved, the problem was my mistake in OnDeform() (class CGraphicThingInstance)
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Could literally be any related line of code, no one will be able to help you like this.
I can try to look with notepad++ and comparing each single files with the last backup and compiling in every single editing but i'm too busy and too lazy for doing that.
You can simply do that with related stuff, shouldn't take longer than 30 minutes.
Yeah solved in the fastest similar way like this, i've imported the stuff I made in these days thankfully to macros..
Next time i will comment or doing macros for small fix too to prevent things like that..
Anyway solved as expected, thanks for reply..
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PROBLEM:
Binary no rendering player/npc/mob/metin;
The problem seems to be refeered to the binary not client or server side, already tested with backup binary and client.
Recent implement are not responsible of this shit. Already tested with disabling all implemented stuff since last backup.
Seems to be a kind of """""fix"""""" stuff like 1-2 lines of code that i've done in this week, but still not figured out where it is.
In this week i've done so many quick fix and NOT tested the binary in game, fuck me.
Anyway if someone of you have a solution or something, please reply.
I can try to look with notepad++ and comparing each single files with the last backup and compiling in every single editing but i'm too busy and too lazy for doing that.
Bitte melden Sie sich an, um diesen Link zu sehen.
Bitte melden Sie sich an, um diesen Link zu sehen.
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Here you go