Beiträge von Matteo

    Hi,

    After a period of time on the server, some players are disconnected. I guess one of the installed systems "overflowing" the buffer(??). If i restart the server, for a given time there is no random disconnects, after it starts again until restart. I have increased the receiving buffer on the binary but that didn't help a lot... is there a way to debug it whats up?

    Some syserr from players:


    Code
    1. 0109 14:07:39244 :: Unknown packet header: 108, last: 124 70
    2. 0107 16:53:06382 :: Unknown packet header: 231, last: 238 217
    3. 1228 20:00:42501 :: Unknown packet header: 183, last: 163 163
    4. 1228 17:17:43336 :: Unknown packet header: 197, last: 236 117
    5. 1230 20:55:27097 :: Unknown packet header: 35, last: 3 79
    6. 1230 18:31:27797 :: Unknown packet header: 201, last: 3 3
    7. 0105 22:17:33005 :: Unknown packet header: 178, last: 17 253
    8. 0105 22:18:25466 :: Unknown packet header: 202, last: 3 3


    I have expanded the number of displayed last packets, but doesnt help:


    Code
    1. 0116 14:47:45793 :: Unknown packet header: 197, last: 17, 114, 17, 25, 3, 3, 3, 3, 3, 3, Buffer size: 13
    2. 0116 14:42:15842 :: Unknown packet header: 160, last: 9, 113, 3, 3, 25, 3, 3, 3, 2, 2, Buffer size: 48
    3. 0116 14:37:28420 :: Unknown packet header: 12, last: 65, 2, 4, 114, 3, 3, 3, 3, 3, 3, Buffer size: 14
    4. 0116 13:03:06873 :: Unknown packet header: 211, last: 16, 11, 214, 3, 17, 114, 17, 25, 3, 2, Buffer size: 470


    So its not stuck/broken at the same packet, very random. Any ideas to debug it?

    Hi,


    I have a little problem with my PetSystem, i also have a Costume Mount System. So when i ride a mount and have a pet summoned and warp the pet's bonus is given twice until i remount or change equipment etc.

    Here is my PetSystem.cpp and quest if thats help:


    PetSystem.cpp: Bitte melden Sie sich an, um diesen Link zu sehen.

    Quest: Bitte melden Sie sich an, um diesen Link zu sehen.


    Thank you!

    Hi,


    I'm trying to keep the skills after dying by mobs BUT it removes the small icon from the top left corner and if i change my armor it gets back. It also removes random dew icons while the affect still on the character.


    char_battle.cpp - Dead -> Bitte melden Sie sich an, um diesen Link zu sehen.

    char_affect.cpp - ClearAffect

    I have a problem with it. It logs items with good bonuses too, seems like the "max value" is not read correctly.
    For example you can see at the HP, it has 2000HP, and its reading 35 for maxvalue :/

    It works perfectly for me. the only thing that was "initially" fail is that the DSS / FKS is spam permanently because they are not entered in the attr.

    Where is it reading the max values? item_attr? Can you screenshot yours?
    Here is mine.


    Bitte melden Sie sich an, um diesen Link zu sehen.

    I have a problem with it. It logs items with good bonuses too, seems like the "max value" is not read correctly.
    For example you can see at the HP, it has 2000HP, and its reading 35 for maxvalue :/


    Bitte melden Sie sich an, um diesen Link zu sehen.