Hello, some players on my test server sustain they have lag when click on inventory refresh and after 1 2 hours is creepy using ram. Contact me here with your discord in pm and i will add you ty.
Beiträge von 47Flood
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Length.h
Don't forget about SKILL_MAX_LEVEL cause will be an error to initializers. -
Why u did that in exe, no one will use, just do a py script.
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Lasst doch endlich mal die Ava2 Files in Ruhe.
Klein Glück absoluter Rotz.
Is not ava, is Neoria2 files kekw
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Highly recommend.
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They did it like this, so you can easily see, what a skill / buff and what a temporary bonus is. I wouldn't have used a diamond shape, because it doesn't look so good if the icon is cut off. Maybe a hexagon instead.
But thanks for the release
I'm not a professional designer to be honest and they are made in 20 minutes, but thanks for advices. Aswell can be hard improved using them all in one .dds file and making with .sub. But exactly who want perfomance can do for they
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As you well know the affects on the icons for drop yang, exp are in green, and when you attach a skill the skill's affect is red, I never liked this thing and I decided to modify them to be in theme with the other affects.
Below is a preview.Bitte melden Sie sich an, um diesen Link zu sehen.
Let's start.
Download: Bitte melden Sie sich an, um diesen Link zu sehen.
Code- Uiaffectshower.py
- Search in AFFECT_DATA_DICT
- chr.AFFECT_GEOMGYEONG
- chr.AFFECT_CHEONGEUN
- .
- .
- .
- And replace with:
- chr.AFFECT_GEOMGYEONG : (localeInfo.SKILL_GEOMGYEONG, "icon/skillaffect/1.png",),
- chr.AFFECT_JEONGWI : (localeInfo.SKILL_JEONGWI, "icon/skillaffect/2.png",),
- chr.AFFECT_CHEONGEUN : (localeInfo.SKILL_CHEONGEUN, "icon/skillaffect/3.png",),
- chr.AFFECT_EUNHYEONG : (localeInfo.SKILL_EUNHYEONG, "icon/skillaffect/4.png",),
- chr.AFFECT_GYEONGGONG : (localeInfo.SKILL_GYEONGGONG, "icon/skillaffect/5.png",),
- chr.AFFECT_GWIGEOM : (localeInfo.SKILL_GWIGEOM, "icon/skillaffect/6.png",),
- chr.AFFECT_GONGPO : (localeInfo.SKILL_GONGPO, "icon/skillaffect/7.png",),
- chr.AFFECT_JUMAGAP : (localeInfo.SKILL_JUMAGAP, "icon/skillaffect/8.png"),
- chr.AFFECT_HOSIN : (localeInfo.SKILL_HOSIN, "icon/skillaffect/9.png",),
- chr.AFFECT_BOHO : (localeInfo.SKILL_BOHO, "icon/skillaffect/10.png",),
- chr.AFFECT_GICHEON : (localeInfo.SKILL_GICHEON, "icon/skillaffect/11.png",),
- chr.AFFECT_JEUNGRYEOK : (localeInfo.SKILL_JEUNGRYEOK, "icon/skillaffect/12.png",),
- chr.AFFECT_KWAESOK : (localeInfo.SKILL_KWAESOK, "icon/skillaffect/13.png",),
- chr.AFFECT_HEUKSIN : (localeInfo.SKILL_HEUKSIN, "icon/skillaffect/14.png",),
- chr.AFFECT_MUYEONG : (localeInfo.SKILL_MUYEONG, "icon/skillaffect/15.png",),
- chr.AFFECT_PABEOP : (localeInfo.SKILL_PABEOP, "icon/skillaffect/16.png",),
- chr.AFFECT_FALLEN_CHEONGEUN : (localeInfo.SKILL_CHEONGEUN, "icon/skillaffect/3.png",),
Bitte melden Sie sich an, um diesen Anhang zu sehen.
That's all, good luck !
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Bitte melden Sie sich an, um diesen Link zu sehen.
Backup Mirror: Bitte melden Sie sich an, um diesen Anhang zu sehen.
I was cleaning mega and I found this system.
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Bitte melden Sie sich an, um diesen Link zu sehen.
I was cleaning mega and I found this system. You can put the maximum players and the maximum score.
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Bitte melden Sie sich an, um diesen Link zu sehen.
I was cleaning mega and I found this system. This system gives you per item to see how many players you killed and monsters
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I was cleaning mega and I found this system. At 24 hours you can take reward.
Bitte melden Sie sich an, um diesen Link zu sehen.
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Bitte melden Sie sich an, um diesen Link zu sehen.
I was cleaning mega and I found this system.
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I have a question whether this system is needed a quest or in cmd_general from case0 begin maps with mapsData in python?
In c++ cmd_general, coordonates and map index.
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I know him very well, i can highly recommend. Congrats for pet system !
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Ok tell me where is specular effect in your gif. All I can see that you can change color only of armor's/weapon's texture. To properly display specular effect you need to put new layer and here is the difference between leaked system and mine. Any more doubts?
Next shitstorm without any evidence. 2 people bought it from me and are glad. You won't be sure till you compare code so without any evidence please stop comment.
If you're so sure that my version of system is free (or I stole it from somewhere) then publish it for free and stop crying. It's annoying..."
There is : Bitte melden Sie sich an, um diesen Link zu sehen. - Not colored
Bitte melden Sie sich an, um diesen Link zu sehen. When you color see item
Bitte melden Sie sich an, um diesen Link zu sehen. And there is specular?
Please stop bark and sell your shit, stop selling other stuff and trying to be "someone" and say is your own code.
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Let me get home and i will show you is same system
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You stole it stop bark show us some files and is not 1 by 1 stop Trying to escape from reselling is not fun
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! Finally finished !
~ Specular Color System ~
Bitte melden Sie sich an, um dieses Medienelement zu sehen.
For more information contact me via Discord: ӄօʏɢɛʀ#4797
Is not fun to steal Chriss stuff and after to sell. Is called resell. Take care please, talked with another 2 developers from selling there and they confirmed, is not his code SO --> this is called resell, when i requested him code was 1 by 1 with Chriss stuff. Is not your work if you fix introselect specular with 3-4 functions and changing some names from __GetSpecularPower into bIsColor, disgusting reseller.
Chriss stuff : Bitte melden Sie sich an, um diesen Link zu sehen.
Koyger stuff : Bitte melden Sie sich an, um diesen Link zu sehen.
Edit : Bitte melden Sie sich an, um diesen Link zu sehen. - I don't bought from you, seems like 1 by 1 all right?
Edit 2: Bitte melden Sie sich an, um diesen Link zu sehen. - Hmm same window, let me add buttons cause i dont have them in client and is 1 by 1 hmmmmm
Im "retarded", but 95% of functions are the same
So don't recommend to buy it is free on sources just extract by yourself and enjoy in your pocket 400 euros -
Bitte melden Sie sich an, um dieses Bild zu sehen.
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