How i can fix it?
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Beiträge von Agorin
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how i can now? that was so long time ago
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core gdb help. -
gdb not showing anything;/ pls help
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Have you any fix for crash game.core guys?
Code- #0 0x08236fc8 in boost::simple_segregated_storage<unsigned int>::find_prev (
- this=0x86bab50, ptr=0x5ed1b208) at simple_segregated_storage.hpp:175
- iter = (void *) 0xd2
- #1 0x08236e14 in CAffect::Release (p=0x5ed1b208)
- at simple_segregated_storage.hpp:126
- No locals.
- #2 0x0809135d in CHARACTER::ClearAffect (this=0x5f008000, bSave=true)
- at char_affect.cpp:221
- listAffects = {303, 304, 305, 306, 307, 308}
- pkAff = (CAffect *) 0x5ed1b208
- #3 0x08098723 in CHARACTER::Dead (this=0x5f008000, pkKiller=0x32996000,
- bImmediateDead=false) at char_battle.cpp:1315
- isAgreedPVP = false
- isUnderGuildWar = false
- isDuel = false
- isForked = false
- pack = {header = 0 '\0', vid = 60}
- __FUNCTION__ = "Dead"
- #4 0x080999b2 in CHARACTER::Damage (this=0x5f008000, pAttacker=0x32996000,
- dam=4988, type=DAMAGE_TYPE_NORMAL) at char_battle.cpp:2205
- lMapIndex = <value optimized out>
- iMapEmpire = <value optimized out>
- iCurHP = -3063
- iCurSP = 0
- IsCritical = true
- IsPenetrate = false
- IsDeathBlow = <value optimized out>
- #5 0x08062fb2 in battle_hit (pkAttacker=0x32996000, pkVictim=0x5f008000,
- ---Type <return> to continue, or q <return> to quit---iRetDaQuit
- ) at battle.cpp:694
- iDam = <value optimized out>
- pkWeapon = <value optimized out>
- #6 0x08063270 in battle_melee_attack (ch=0x32996000, victim=0x5f008000)
- at battle.cpp:165
- max = 300
- distance = 139
- dam = 1641
- ret = <value optimized out>
- #7 0x0809bec9 in CHARACTER::Attack (this=0x32996000, pkVictim=0x5f008000,
- bType=0 '\0') at char_battle.cpp:227
- dwCurrentTime = 3734725
- iRet = <value optimized out>
- __FUNCTION__ = "Attack"
- #8 0x08164fb4 in CInputMain::Attack (this=0x5f15a49c, ch=0x32996000,
- header=2 '\002', data=0x5fa87046 "\002") at input_main.cpp:1841
- victim = 0x5f008000
- #9 0x0816c325 in CInputMain::Analyze (this=0x5f15a49c, d=0x5f15a400,
- bHeader=<value optimized out>, c_pData=0x5fa87046 "\002")
- at input_main.cpp:3387
- ch = 0x32996000
- iExtraLen = <value optimized out>
- __FUNCTION__ = "Analyze"
- #10 0x08152cab in CInputProcessor::Process (this=0x5f15a49c,
- lpDesc=0x5f15a400, c_pvOrig=0x5fa87000, iBytes=156,
- r_iBytesProceed=@0xffffa534) at input.cpp:103
- iExtraPacketSize = <value optimized out>
- bHeader = 2 '\002'
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Already done i have server without strip.*66mb
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My Channel is down, i dont have any syserr but when i put "top" in puty than after kick channel i have 100% of cpu, where is the problem? I delete all of quest in my server, no game.core.
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How can i fix this shit? On first page i have used auto pot and effect is showing on next page on this same positions in eq..
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for me everything its okay.
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When i play alone everything its okay my server standing all day, but if i turn on server for player than after 10-30min channel where are they going down, syser dont showing anything? Whats the problem? I delete all quest itd. Clean files.
Im working o source 40k i have a lot of ram 10.3 FreeBSD 64bit, any ideas?
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after 10/15min my server is off.
and after "top" in console i have 100% game used
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help pls. -
how?
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idk trying add offlineshop but i delete this