I think the title should explain all.
The system give way to set mob's drops via tables (Database) instead to use mob_drop_item.txt, common_drop_item.txt, drop_item_group.txt which can be buggy (easly, just a wrong space) without trace any error in your game expirience.
WARNING : The System doens't disable the txts so you can use the txts and the tables without any problems.
I have inserted "/reload d" command to reload the drop tables without restart channels.
i will code a small tool in python to convert the txts to tables (i will be added to the repository).
The drop chance by default is set to 1/1000 (so in table you should set it to 1000 to give 100% drop chance 'base' , i will change via the ymir's algorithm depend on the levels killer/victim).
you can chance this scale to use 100 instead 1000 basically changing in lenght.h the value of DROP_SCALE_TABLE
Bitte melden Sie sich an, um diesen Link zu sehen. you can find the repository.
MySkype : live:ikarus.developer