Before you start with the topic, if you expect something complex from this system, then you can go back because this was in only 1 hour of work.
You have every right to improve this if you want.
Well, I'm running some tests on the performance between quest-client and game-client and being honest, I didn't noticed the difference, only 1 ~ 3 commands to be made.
What is this system?
This is given as the name of Admin Whisper and aims to send a message to all players as they enter the game for the first time.
What is it for?
As stated above, all players (regardless of channel - that is, they may be in CH1 as in CH2 -) will receive without any type of problem or latency.
(Message to be sent - print can't be visible but it flashes)
Bitte melden Sie sich an, um diesen Link zu sehen.
(Message Content)
Bitte melden Sie sich an, um diesen Link zu sehen.
Requirements:
- Python
- LUA
Client
Search (game.py) for:
Add it under:
Search for:
Add it under:
SERVER
Create a file named admin_whisper.lua in your locale (probably /germany):
Put this on the questlib.lua:
Use this quest as a test:
- /e admin_whisper 1 - The system will be active and everyone will receive the messages
- /e admin_whisper 0 - The system will be disabled and no one will receive the messages
Have fun.