tacho tacho
habe ein älteres backup von meinem source aber eine neue version von meinen files genommen allerdings kriege ich nach dem compilen der game/db folgenden fehler im game core
GDB von game.core
Code
- #0 std::_Rb_tree<unsigned int, std::pair<unsigned int const, TItemAttrTable>, std::_Select1st<std::pair<unsigned int const, TItemAttrTable> >, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, TItemAttrTable> > >::lower_bound (this=0x863d6cc, __k=@0x2b9fc962) at stl_tree.h:1449
- #1 0x08151bfd in CInputDB::Boot (this=0x28d21984, data=0x2b9fc941 "MAX_HP")
- at stl_map.h:584
- #2 0x0815437d in CInputDB::Analyze (this=0x28d21984, d=0x28d21600,
- bHeader=<value optimized out>, c_pData=0x2b800009 "$. ")
- at input_db.cpp:2268
- #3 0x0814e0e3 in CInputDB::Process (this=0x28d21984, d=0x28d21600,
- orig=0x2b800000, bytes=2115383, r_iBytesProceed=@0xbfbfb2f4)
- at input_db.cpp:2666
- #4 0x08110313 in DESC::ProcessInput (this=0x28d21600) at desc.cpp:313
- #5 0x0827c28c in io_loop (fdw=0x29c35920) at main.cpp:1106
- #6 0x0827cc31 in idle () at main.cpp:993
- #7 0x0827e4b1 in main (argc=1, argv=Cannot access memory at address 0x5
- ) at main.cpp:641
damit niemand nach files fragt das sollten daroo files sein die ich mal geupdated habe auf 40k