Hello, I have been an active developer for over 7 years. Creating modern, unique solutions brings me joy. I've been involved with Metin2 as a hobby, and during this time, I've completed many projects that improve project management and develop gameplay. I've also done numerous refactors that simply replace poor source code. I would now like to present you with an offer targeted at those who value professionalism and quality. I will be updating the website and topic continuously, as I choose some of the better solutions that could really be useful to you.
ATTENTION! I also create custom solutions, if there is something you would like to see on your server, just write to me and include a detailed description of what you expect.
• Global Rankings - An advanced global ranking system that resets at regular intervals, and upon reset, the top 3 players in each category receive rewards.
• Marble Creator - The system allows you to accept a mission thanks to which, after killing the appropriate number of monsters, you will receive a polymorph marble.
• Remote Refine- A universal system with multiple applications, primarily helping in managing the surplus of individual items in the game, but not limited to. We can integrate this module into any activity within the game.
• Notifications - A system that shows the player important information in a more modest, better way, allows for better inventory control, etc., e.g.: costume has expired, item accessories have expired, alchemy, item sold, etc.
• Monster Spawner - This solution is designed to alter the respawn timing calculation for individual monsters and to display players the current instance quantity status. Depending on the settings in the configuration file, for example, if we set the respawn time for a specific monster to 150 seconds, it means that from the server start, it will respawn exactly every 150 seconds, for instance: 15:00:00, 15:01:30, 15:03:00, assuming the monster is not being attacked or alive.
• Alchemist Research - This system allows you to define any number of required item types for a specific ID. This means that we can utilize the same system with different required items for different NPCs or missions, etc. Upon returning the required item, our character will permanently receive its attributes.
• Collectioner - The system involves handing in the required items for a specific category. Upon handing in all the items, we receive a reward in the form of a bonus.
• Item Accessory - The rewritten version of accessories for items significantly facilitates their management and, above all, offers many more possibilities. From now on, we can create conversions of the same type and in a straightforward configuration specify which items we can place them on.
Projects you can expect:
- Pet System,
- Mount System,
- Companion (buffi),
- Event Manager,
- Renewal Dungeon Progress UI,
- Official Guild System,
You can find more information at: M2Core
Payment methods:
- Revolut,
- Crypto,
- PayPal,
Discord: voooxy0018
E-mail: [email protected]
Website: Bitte melden Sie sich an, um diesen Link zu sehen.
Best Regards,
M2Core