Servus da ich nicht weiterkomme dachte ich das ich mich an euch wende,
Der Fehler in der Auth Syserr ist wie folgt:
UNKNOWN HEADER: 22, LAST HEADER: 0(0), REMAIN BYTES: 144, fd: 15
#ifndef __INC_PACKET_H__
#define __INC_PACKET_H__
#include "stdafx.h"
enum
{
HEADER_CG_HANDSHAKE = 0xff,
HEADER_CG_PONG = 0xfe,
HEADER_CG_TIME_SYNC = 0xfc,
HEADER_CG_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_
HEADER_CG_LOGIN = 1,
HEADER_CG_ATTACK = 2,
HEADER_CG_CHAT = 3,
HEADER_CG_CHARACTER_CREATE = 4,
HEADER_CG_CHARACTER_DELETE = 5,
HEADER_CG_CHARACTER_SELECT = 6,
HEADER_CG_MOVE = 7,
HEADER_CG_SYNC_POSITION = 8,
HEADER_CG_ENTERGAME = 10,
HEADER_CG_ITEM_USE = 11,
HEADER_CG_ITEM_DROP = 12,
HEADER_CG_ITEM_MOVE = 13,
HEADER_CG_ITEM_PICKUP = 15,
HEADER_CG_QUICKSLOT_ADD = 16,
HEADER_CG_QUICKSLOT_DEL = 17,
HEADER_CG_QUICKSLOT_SWAP = 18,
HEADER_CG_WHISPER = 19,
HEADER_CG_ITEM_DROP2 = 20,
HEADER_CG_ON_CLICK = 26,
HEADER_CG_EXCHANGE = 27,
HEADER_CG_CHARACTER_POSITION = 28,
HEADER_CG_SCRIPT_ANSWER = 29,
HEADER_CG_QUEST_INPUT_STRING = 30,
HEADER_CG_QUEST_CONFIRM = 31,
HEADER_CG_SHOP = 50,
HEADER_CG_FLY_TARGETING = 51,
HEADER_CG_USE_SKILL = 52,
HEADER_CG_ADD_FLY_TARGETING = 53,
HEADER_CG_SHOOT = 54,
HEADER_CG_MYSHOP = 55,
#ifdef __SKILL_COLOR_SYSTEM__
HEADER_CG_SKILL_COLOR = 56,
#endif
HEADER_CG_ITEM_USE_TO_ITEM = 60,
HEADER_CG_TARGET = 61,
HEADER_CG_TEXT = 64, // @ 로 시작되면 텍스트를 파싱한다.
HEADER_CG_WARP = 65,
HEADER_CG_SCRIPT_BUTTON = 66,
HEADER_CG_MESSENGER = 67,
HEADER_CG_MALL_CHECKOUT = 69,
HEADER_CG_SAFEBOX_CHECKIN = 70, // 아이템을 창고에 넣는다.
HEADER_CG_SAFEBOX_CHECKOUT = 71, // 아이템을 창고로 부터 빼온다.
HEADER_CG_PARTY_INVITE = 72,
HEADER_CG_PARTY_INVITE_ANSWER = 73,
HEADER_CG_PARTY_REMOVE = 74,
HEADER_CG_PARTY_SET_STATE = 75,
HEADER_CG_PARTY_USE_SKILL = 76,
HEADER_CG_SAFEBOX_ITEM_MOVE = 77,
HEADER_CG_PARTY_PARAMETER = 78,
HEADER_CG_GUILD = 80,
HEADER_CG_ANSWER_MAKE_GUILD = 81,
HEADER_CG_FISHING = 82,
HEADER_CG_ITEM_GIVE = 83,
HEADER_CG_EMPIRE = 90,
HEADER_CG_REFINE = 96,
HEADER_CG_MARK_LOGIN = 100,
HEADER_CG_MARK_CRCLIST = 101,
HEADER_CG_MARK_UPLOAD = 102,
HEADER_CG_MARK_IDXLIST = 104,
HEADER_CG_HACK = 105,
HEADER_CG_CHANGE_NAME = 106,
HEADER_CG_LOGIN2 = 109,
HEADER_CG_DUNGEON = 110,
HEADER_CG_LOGIN3 = 111,
HEADER_CG_GUILD_SYMBOL_UPLOAD = 112,
HEADER_CG_SYMBOL_CRC = 113,
// SCRIPT_SELECT_ITEM
HEADER_CG_SCRIPT_SELECT_ITEM = 114,
// END_OF_SCRIPT_SELECT_ITEM
HEADER_CG_LOGIN5_OPENID = 116, //OpenID : 클라이언트로부터 OpenID 인증키를 받는다.
// HEADER_CG_ROULETTE = 200,
// HEADER_CG_RUNUP_MATRIX_ANSWER = 201,
//
HEADER_CG_PASSPOD_ANSWER = 202,
//NOTE : 이런 개XXX 정말 이거 Packet설계한 사람은 누구냐. 이렇게 코딩하고 밥이 넘어가나.
//enum을 별도로 구별을 하던가. 아님 namepsace로 구별을 하던가..
//정말 packet generator까지는 바라지도 않는다. 이런 씨XX
//이러다가 숫자 겹치면 누가 책임지는데???
HEADER_CG_HS_ACK = 203,
HEADER_CG_XTRAP_ACK = 204,
#ifdef ENABLE_HWID_BAN
HEADER_CG_HWID_SYSTEM = 121,
#endif
HEADER_CG_DRAGON_SOUL_REFINE = 205,
HEADER_CG_STATE_CHECKER = 206,
HEADER_CG_CLIENT_VERSION = 0xfd,
HEADER_CG_CLIENT_VERSION2 = 0xf1,
/********************************************************/
HEADER_GC_KEY_AGREEMENT_COMPLETED = 0xfa, // _IMPROVED_PACKET_ENCRYPTION_
HEADER_GC_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_
HEADER_GC_TIME_SYNC = 0xfc,
HEADER_GC_PHASE = 0xfd,
HEADER_GC_BINDUDP = 0xfe,
HEADER_GC_HANDSHAKE = 0xff,
HEADER_GC_CHARACTER_ADD = 1,
HEADER_GC_CHARACTER_DEL = 2,
HEADER_GC_MOVE = 3,
HEADER_GC_CHAT = 4,
HEADER_GC_SYNC_POSITION = 5,
HEADER_GC_LOGIN_SUCCESS = 6,
HEADER_GC_LOGIN_SUCCESS_NEWSLOT = 32,
HEADER_GC_LOGIN_FAILURE = 7,
HEADER_GC_CHARACTER_CREATE_SUCCESS = 8,
HEADER_GC_CHARACTER_CREATE_FAILURE = 9,
HEADER_GC_CHARACTER_DELETE_SUCCESS = 10,
HEADER_GC_CHARACTER_DELETE_WRONG_SOCIAL_ID = 11,
HEADER_GC_ATTACK = 12,
HEADER_GC_STUN = 13,
HEADER_GC_DEAD = 14,
HEADER_GC_MAIN_CHARACTER_OLD = 15,
HEADER_GC_CHARACTER_POINTS = 16,
HEADER_GC_CHARACTER_POINT_CHANGE = 17,
HEADER_GC_CHANGE_SPEED = 18,
HEADER_GC_CHARACTER_UPDATE = 19,
HEADER_GC_CHARACTER_UPDATE_NEW = 24,
HEADER_GC_ITEM_DEL = 20,
HEADER_GC_ITEM_SET = 21,
HEADER_GC_ITEM_USE = 22,
HEADER_GC_ITEM_DROP = 23,
HEADER_GC_ITEM_UPDATE = 25,
HEADER_GC_ITEM_GROUND_ADD = 26,
HEADER_GC_ITEM_GROUND_DEL = 27,
HEADER_GC_QUICKSLOT_ADD = 28,
HEADER_GC_QUICKSLOT_DEL = 29,
HEADER_GC_QUICKSLOT_SWAP = 30,
HEADER_GC_ITEM_OWNERSHIP = 31,
HEADER_GC_WHISPER = 34,
HEADER_GC_MOTION = 36,
HEADER_GC_PARTS = 37,
HEADER_GC_SHOP = 38,
HEADER_GC_SHOP_SIGN = 39,
HEADER_GC_DUEL_START = 40,
HEADER_GC_PVP = 41,
HEADER_GC_EXCHANGE = 42,
HEADER_GC_CHARACTER_POSITION = 43,
HEADER_GC_PING = 44,
HEADER_GC_SCRIPT = 45,
HEADER_GC_QUEST_CONFIRM = 46,
HEADER_GC_MOUNT = 61,
HEADER_GC_OWNERSHIP = 62,
HEADER_GC_TARGET = 63,
#ifdef __SEND_TARGET_INFO__
HEADER_GC_TARGET_INFO = 58,
HEADER_CG_TARGET_INFO_LOAD = 59,
#endif
HEADER_GC_WARP = 65,
HEADER_GC_ADD_FLY_TARGETING = 69,
HEADER_GC_CREATE_FLY = 70,
HEADER_GC_FLY_TARGETING = 71,
HEADER_GC_SKILL_LEVEL_OLD = 72,
HEADER_GC_SKILL_LEVEL = 76,
HEADER_GC_MESSENGER = 74,
HEADER_GC_GUILD = 75,
HEADER_GC_PARTY_INVITE = 77,
HEADER_GC_PARTY_ADD = 78,
HEADER_GC_PARTY_UPDATE = 79,
HEADER_GC_PARTY_REMOVE = 80,
HEADER_GC_QUEST_INFO = 81,
HEADER_GC_REQUEST_MAKE_GUILD = 82,
HEADER_GC_PARTY_PARAMETER = 83,
HEADER_GC_SAFEBOX_SET = 85,
HEADER_GC_SAFEBOX_DEL = 86,
HEADER_GC_SAFEBOX_WRONG_PASSWORD = 87,
HEADER_GC_SAFEBOX_SIZE = 88,
HEADER_GC_FISHING = 89,
HEADER_GC_EMPIRE = 90,
HEADER_GC_PARTY_LINK = 91,
HEADER_GC_PARTY_UNLINK = 92,
HEADER_GC_REFINE_INFORMATION_OLD = 95,
HEADER_GC_VIEW_EQUIP = 99,
HEADER_GC_MARK_BLOCK = 100,
HEADER_GC_MARK_IDXLIST = 102,
HEADER_GC_TIME = 106,
HEADER_GC_CHANGE_NAME = 107,
HEADER_GC_DUNGEON = 110,
HEADER_GC_WALK_MODE = 111,
HEADER_GC_SKILL_GROUP = 112,
HEADER_GC_MAIN_CHARACTER = 113,
// HEADER_GC_USE_POTION = 114,
HEADER_GC_SEPCIAL_EFFECT = 114,
HEADER_GC_NPC_POSITION = 115,
HEADER_GC_MATRIX_CARD = 116,
HEADER_GC_LOGIN_KEY = 118,
HEADER_GC_REFINE_INFORMATION = 119,
HEADER_GC_CHANNEL = 121,
// 122 HEADER_GC_MALL_OPEN
HEADER_GC_TARGET_UPDATE = 123,
HEADER_GC_TARGET_DELETE = 124,
HEADER_GC_TARGET_CREATE = 125,
HEADER_GC_AFFECT_ADD = 126,
HEADER_GC_AFFECT_REMOVE = 127,
HEADER_GC_MALL_OPEN = 122,
HEADER_GC_MALL_SET = 128,
HEADER_GC_MALL_DEL = 129,
HEADER_GC_LAND_LIST = 130,
HEADER_GC_LOVER_INFO = 131,
HEADER_GC_LOVE_POINT_UPDATE = 132,
HEADER_GC_SYMBOL_DATA = 133,
// MINING
HEADER_GC_DIG_MOTION = 134,
// END_OF_MINING
HEADER_GC_DAMAGE_INFO = 135,
HEADER_GC_CHAR_ADDITIONAL_INFO = 136,
// SUPPORT_BGM
HEADER_GC_MAIN_CHARACTER3_BGM = 137,
HEADER_GC_MAIN_CHARACTER4_BGM_VOL = 138,
// END_OF_SUPPORT_BGM
HEADER_GC_AUTH_SUCCESS = 150,
HEADER_GC_PANAMA_PACK = 151,
//HYBRID CRYPT
HEADER_GC_HYBRIDCRYPT_KEYS = 152,
HEADER_GC_HYBRIDCRYPT_SDB = 153, // SDB means Supplmentary Data Blocks
//HYBRID CRYPT
HEADER_GC_AUTH_SUCCESS_OPENID = 154,
// ROULETTE
HEADER_GC_ROULETTE = 200,
// END_ROULETTE
//
HEADER_GC_REQUEST_PASSPOD = 202,
HEADER_GC_REQUEST_PASSPOD_FAILED = 203,
HEADER_GC_HS_REQUEST = 204,
HEADER_GC_XTRAP_CS1_REQUEST = 205,
HEADER_GC_SPECIFIC_EFFECT = 208,
HEADER_GC_DRAGON_SOUL_REFINE = 209,
HEADER_GC_RESPOND_CHANNELSTATUS = 210,
#ifdef LOGIN_PIN_SYSTEM
HEADER_GC_PIN_SYSTEM = 212,
#endif
/////////////////////////////////////////////////////////////////////////////
HEADER_GG_LOGIN = 1,
HEADER_GG_LOGOUT = 2,
HEADER_GG_RELAY = 3,
HEADER_GG_NOTICE = 4,
HEADER_GG_SHUTDOWN = 5,
HEADER_GG_GUILD = 6,
HEADER_GG_DISCONNECT = 7, // 누군가의 접속을 강제로 끊을 때
HEADER_GG_SHOUT = 8,
HEADER_GG_SETUP = 9,
HEADER_GG_MESSENGER_ADD = 10,
HEADER_GG_MESSENGER_REMOVE = 11,
HEADER_GG_FIND_POSITION = 12,
HEADER_GG_WARP_CHARACTER = 13,
HEADER_GG_MESSENGER_MOBILE = 14,
HEADER_GG_GUILD_WAR_ZONE_MAP_INDEX = 15,
HEADER_GG_TRANSFER = 16,
HEADER_GG_XMAS_WARP_SANTA = 17,
HEADER_GG_XMAS_WARP_SANTA_REPLY = 18,
HEADER_GG_RELOAD_CRC_LIST = 19,
HEADER_GG_LOGIN_PING = 20,
HEADER_GG_CHECK_CLIENT_VERSION = 21,
HEADER_GG_BLOCK_CHAT = 22,
HEADER_GG_BLOCK_EXCEPTION = 24,
HEADER_GG_SIEGE = 25,
HEADER_GG_MONARCH_NOTICE = 26,
HEADER_GG_MONARCH_TRANSFER = 27,
HEADER_GG_PCBANG_UPDATE = 28,
HEADER_GG_CHECK_AWAKENESS = 29,
#ifdef ENABLE_FULL_NOTICE
HEADER_GG_BIG_NOTICE = 30,
#endif
};
#pragma pack(1)
typedef struct SPacketGGSetup
{
BYTE bHeader;
WORD wPort;
BYTE bChannel;
} TPacketGGSetup;
typedef struct SPacketGGLogin
{
BYTE bHeader;
char szName[CHARACTER_NAME_MAX_LEN + 1];
DWORD dwPID;
BYTE bEmpire;
long lMapIndex;
BYTE bChannel;
} TPacketGGLogin;
typedef struct SPacketGGLogout
{
BYTE bHeader;
char szName[CHARACTER_NAME_MAX_LEN + 1];
} TPacketGGLogout;
typedef struct SPacketGGRelay
{
BYTE bHeader;
char szName[CHARACTER_NAME_MAX_LEN + 1];
long lSize;
} TPacketGGRelay;
typedef struct SPacketGGNotice
{
BYTE bHeader;
long lSize;
} TPacketGGNotice;
typedef struct SPacketGGMonarchNotice
{
BYTE bHeader;
BYTE bEmpire;
long lSize;
} TPacketGGMonarchNotice;
//FORKED_ROAD
typedef struct SPacketGGForkedMapInfo
{
BYTE bHeader;
BYTE bPass;
BYTE bSungzi;
} TPacketGGForkedMapInfo;
//END_FORKED_ROAD
typedef struct SPacketGGShutdown
{
BYTE bHeader;
} TPacketGGShutdown;
typedef struct SPacketGGGuild
{
BYTE bHeader;
BYTE bSubHeader;
DWORD dwGuild;
} TPacketGGGuild;
enum
{
GUILD_SUBHEADER_GG_CHAT,
GUILD_SUBHEADER_GG_SET_MEMBER_COUNT_BONUS,
};
typedef struct SPacketGGGuildChat
{
BYTE bHeader;
BYTE bSubHeader;
DWORD dwGuild;
char szText[CHAT_MAX_LEN + 1];
} TPacketGGGuildChat;
typedef struct SPacketGGParty
{
BYTE header;
BYTE subheader;
DWORD pid;
DWORD leaderpid;
} TPacketGGParty;
enum
{
PARTY_SUBHEADER_GG_CREATE,
PARTY_SUBHEADER_GG_DESTROY,
PARTY_SUBHEADER_GG_JOIN,
PARTY_SUBHEADER_GG_QUIT,
};
typedef struct SPacketGGDisconnect
{
BYTE bHeader;
char szLogin[LOGIN_MAX_LEN + 1];
} TPacketGGDisconnect;
typedef struct SPacketGGShout
{
BYTE bHeader;
BYTE bEmpire;
char szText[CHAT_MAX_LEN + 1];
} TPacketGGShout;
typedef struct SPacketGGXmasWarpSanta
{
BYTE bHeader;
BYTE bChannel;
long lMapIndex;
} TPacketGGXmasWarpSanta;
typedef struct SPacketGGXmasWarpSantaReply
{
BYTE bHeader;
BYTE bChannel;
} TPacketGGXmasWarpSantaReply;
typedef struct SMessengerData
{
char szMobile[MOBILE_MAX_LEN + 1];
} TMessengerData;
typedef struct SPacketGGMessenger
{
BYTE bHeader;
char szAccount[CHARACTER_NAME_MAX_LEN + 1];
char szCompanion[CHARACTER_NAME_MAX_LEN + 1];
} TPacketGGMessenger;
typedef struct SPacketGGMessengerMobile
{
BYTE bHeader;
char szName[CHARACTER_NAME_MAX_LEN + 1];
char szMobile[MOBILE_MAX_LEN + 1];
} TPacketGGMessengerMobile;
typedef struct SPacketGGFindPosition
{
BYTE header;
DWORD dwFromPID; // 저 위치로 워프하려는 사람
DWORD dwTargetPID; // 찾는 사람
} TPacketGGFindPosition;
typedef struct SPacketGGWarpCharacter
{
BYTE header;
DWORD pid;
long x;
long y;
} TPacketGGWarpCharacter;
// HEADER_GG_GUILD_WAR_ZONE_MAP_INDEX = 15,
typedef struct SPacketGGGuildWarMapIndex
{
BYTE bHeader;
DWORD dwGuildID1;
DWORD dwGuildID2;
long lMapIndex;
} TPacketGGGuildWarMapIndex;
typedef struct SPacketGGTransfer
{
BYTE bHeader;
char szName[CHARACTER_NAME_MAX_LEN + 1];
long lX, lY;
} TPacketGGTransfer;
typedef struct SPacketGGLoginPing
{
BYTE bHeader;
char szLogin[LOGIN_MAX_LEN + 1];
} TPacketGGLoginPing;
typedef struct SPacketGGBlockChat
{
BYTE bHeader;
char szName[CHARACTER_NAME_MAX_LEN + 1];
long lBlockDuration;
} TPacketGGBlockChat;
/* 클라이언트 측에서 보내는 패킷 */
typedef struct command_text
{
BYTE bHeader;
} TPacketCGText;
/* 로그인 (1) */
typedef struct command_handshake
{
BYTE bHeader;
DWORD dwHandshake;
DWORD dwTime;
long lDelta;
} TPacketCGHandshake;
typedef struct command_login
{
BYTE header;
char login[LOGIN_MAX_LEN + 1];
char passwd[PASSWD_MAX_LEN + 1];
} TPacketCGLogin;
typedef struct command_login2
{
BYTE header;
char login[LOGIN_MAX_LEN + 1];
DWORD dwLoginKey;
DWORD adwClientKey[4];
} TPacketCGLogin2;
typedef struct command_login3
{
BYTE header;
char login[LOGIN_MAX_LEN + 1];
char passwd[PASSWD_MAX_LEN + 1];
DWORD adwClientKey[4];
#ifdef LOGIN_PIN_SYSTEM
char Pincode[PINCODE_MAX_NUM + 1];
#endif
#ifdef ENABLE_HWID_BAN
char hwid[HWID_MAX_LEN + 1];
#endif
} TPacketCGLogin3;
typedef struct command_login5
{
BYTE header;
char authKey[OPENID_AUTHKEY_LEN + 1];
DWORD adwClientKey[4];
} TPacketCGLogin5;
typedef struct command_matrix_card
{
BYTE bHeader;
char szAnswer[MATRIX_ANSWER_MAX_LEN + 1];
} TPacketCGMatrixCard;
typedef struct packet_matrix_card
{
BYTE bHeader;
DWORD dwRows;
DWORD dwCols;
} TPacketGCMatrixCard;
typedef struct packet_login_key
{
BYTE bHeader;
DWORD dwLoginKey;
} TPacketGCLoginKey;
typedef struct command_player_select
{
BYTE header;
BYTE index;
} TPacketCGPlayerSelect;
typedef struct command_player_delete
{
BYTE header;
BYTE index;
char private_code[8];
} TPacketCGPlayerDelete;
typedef struct command_player_create
{
BYTE header;
BYTE index;
char name[CHARACTER_NAME_MAX_LEN + 1];
WORD job;
BYTE shape;
BYTE Con;
BYTE Int;
BYTE Str;
BYTE Dex;
} TPacketCGPlayerCreate;
typedef struct command_player_create_success
{
BYTE header;
BYTE bAccountCharacterIndex;
TSimplePlayer player;
} TPacketGCPlayerCreateSuccess;
// 공격
typedef struct command_attack
{
BYTE bHeader;
BYTE bType;
DWORD dwVID;
BYTE bCRCMagicCubeProcPiece;
BYTE bCRCMagicCubeFilePiece;
} TPacketCGAttack;
enum EMoveFuncType
{
FUNC_WAIT,
FUNC_MOVE,
FUNC_ATTACK,
FUNC_COMBO,
FUNC_MOB_SKILL,
_FUNC_SKILL,
FUNC_MAX_NUM,
FUNC_SKILL = 0x80,
};
// 이동
typedef struct command_move
{
BYTE bHeader;
BYTE bFunc;
BYTE bArg;
BYTE bRot;
long lX;
long lY;
DWORD dwTime;
} TPacketCGMove;
typedef struct command_sync_position_element
{
DWORD dwVID;
long lX;
long lY;
} TPacketCGSyncPositionElement;
// 위치 동기화
typedef struct command_sync_position // 가변 패킷
{
BYTE bHeader;
WORD wSize;
} TPacketCGSyncPosition;
/* 채팅 (3) */
typedef struct command_chat // 가변 패킷
{
BYTE header;
WORD size;
BYTE type;
} TPacketCGChat;
/* 귓속말 */
typedef struct command_whisper
{
BYTE bHeader;
WORD wSize;
char szNameTo[CHARACTER_NAME_MAX_LEN + 1];
} TPacketCGWhisper;
typedef struct command_entergame
{
BYTE header;
} TPacketCGEnterGame;
typedef struct command_item_use
{
BYTE header;
TItemPos Cell;
} TPacketCGItemUse;
typedef struct command_item_use_to_item
{
BYTE header;
TItemPos Cell;
TItemPos TargetCell;
} TPacketCGItemUseToItem;
typedef struct command_item_drop
{
BYTE header;
TItemPos Cell;
DWORD gold;
} TPacketCGItemDrop;
typedef struct command_item_drop2
{
BYTE header;
TItemPos Cell;
DWORD gold;
BYTE count;
} TPacketCGItemDrop2;
typedef struct command_item_move
{
BYTE header;
TItemPos Cell;
TItemPos CellTo;
BYTE count;
} TPacketCGItemMove;
typedef struct command_item_pickup
{
BYTE header;
DWORD vid;
} TPacketCGItemPickup;
typedef struct command_quickslot_add
{
BYTE header;
BYTE pos;
TQuickslot slot;
} TPacketCGQuickslotAdd;
typedef struct command_quickslot_del
{
BYTE header;
BYTE pos;
} TPacketCGQuickslotDel;
typedef struct command_quickslot_swap
{
BYTE header;
BYTE pos;
BYTE change_pos;
} TPacketCGQuickslotSwap;
enum
{
SHOP_SUBHEADER_CG_END,
SHOP_SUBHEADER_CG_BUY,
SHOP_SUBHEADER_CG_SELL,
SHOP_SUBHEADER_CG_SELL2
};
typedef struct command_shop_buy
{
BYTE count;
} TPacketCGShopBuy;
typedef struct command_shop_sell
{
BYTE pos;
BYTE count;
} TPacketCGShopSell;
typedef struct command_shop
{
BYTE header;
BYTE subheader;
} TPacketCGShop;
typedef struct command_on_click
{
BYTE header;
DWORD vid;
} TPacketCGOnClick;
enum
{
EXCHANGE_SUBHEADER_CG_START, /* arg1 == vid of target character */
EXCHANGE_SUBHEADER_CG_ITEM_ADD, /* arg1 == position of item */
EXCHANGE_SUBHEADER_CG_ITEM_DEL, /* arg1 == position of item */
EXCHANGE_SUBHEADER_CG_ELK_ADD, /* arg1 == amount of gold */
EXCHANGE_SUBHEADER_CG_ACCEPT, /* arg1 == not used */
EXCHANGE_SUBHEADER_CG_CANCEL, /* arg1 == not used */
};
typedef struct command_exchange
{
BYTE header;
BYTE sub_header;
long long arg1;
BYTE arg2;
TItemPos Pos;
} TPacketCGExchange;
typedef struct command_position
{
BYTE header;
BYTE position;
} TPacketCGPosition;
typedef struct command_script_answer
{
BYTE header;
BYTE answer;
//char file[32 + 1];
//BYTE answer[16 + 1];
} TPacketCGScriptAnswer;
typedef struct command_script_button
{
BYTE header;
unsigned int idx;
} TPacketCGScriptButton;
typedef struct command_quest_input_string
{
BYTE header;
char msg[64+1];
} TPacketCGQuestInputString;
typedef struct command_quest_confirm
{
BYTE header;
BYTE answer;
DWORD requestPID;
} TPacketCGQuestConfirm;
/*
* 서버 측에서 보내는 패킷
*/
typedef struct packet_quest_confirm
{
BYTE header;
char msg[64+1];
long timeout;
DWORD requestPID;
} TPacketGCQuestConfirm;
typedef struct packet_handshake
{
BYTE bHeader;
DWORD dwHandshake;
DWORD dwTime;
long lDelta;
} TPacketGCHandshake;
enum EPhase
{
PHASE_CLOSE,
PHASE_HANDSHAKE,
PHASE_LOGIN,
PHASE_SELECT,
PHASE_LOADING,
PHASE_GAME,
PHASE_DEAD,
PHASE_CLIENT_CONNECTING,
PHASE_DBCLIENT,
PHASE_P2P,
PHASE_AUTH,
PHASE_TEEN,
PHASE_PASSPOD,
};
typedef struct packet_phase
{
BYTE header;
BYTE phase;
} TPacketGCPhase;
typedef struct packet_bindudp
{
BYTE header;
DWORD addr;
WORD port;
} TPacketGCBindUDP;
enum
{
LOGIN_FAILURE_ALREADY = 1,
LOGIN_FAILURE_ID_NOT_EXIST = 2,
LOGIN_FAILURE_WRONG_PASS = 3,
LOGIN_FAILURE_FALSE = 4,
LOGIN_FAILURE_NOT_TESTOR = 5,
LOGIN_FAILURE_NOT_TEST_TIME = 6,
LOGIN_FAILURE_FULL = 7
};
typedef struct packet_login_success
{
BYTE bHeader;
TSimplePlayer players[PLAYER_PER_ACCOUNT];
DWORD guild_id[PLAYER_PER_ACCOUNT];
char guild_name[PLAYER_PER_ACCOUNT][GUILD_NAME_MAX_LEN+1];
DWORD handle;
DWORD random_key;
} TPacketGCLoginSuccess;
typedef struct packet_auth_success
{
BYTE bHeader;
DWORD dwLoginKey;
BYTE bResult;
} TPacketGCAuthSuccess;
typedef struct packet_auth_success_openid
{
BYTE bHeader;
DWORD dwLoginKey;
BYTE bResult;
char login[LOGIN_MAX_LEN + 1];
} TPacketGCAuthSuccessOpenID;
typedef struct packet_login_failure
{
BYTE header;
char szStatus[ACCOUNT_STATUS_MAX_LEN + 1];
} TPacketGCLoginFailure;
typedef struct packet_create_failure
{
BYTE header;
BYTE bType;
} TPacketGCCreateFailure;
enum
{
ADD_CHARACTER_STATE_DEAD = (1 << 0),
ADD_CHARACTER_STATE_SPAWN = (1 << 1),
ADD_CHARACTER_STATE_GUNGON = (1 << 2),
ADD_CHARACTER_STATE_KILLER = (1 << 3),
ADD_CHARACTER_STATE_PARTY = (1 << 4),
};
enum ECharacterEquipmentPart
{
CHR_EQUIPPART_ARMOR,
CHR_EQUIPPART_WEAPON,
CHR_EQUIPPART_HEAD,
CHR_EQUIPPART_HAIR,
#ifdef __ACCE_SYSTEM__
CHR_EQUIPPART_ACCE,
#endif
CHR_EQUIPPART_NUM,
};
#ifdef __ITEM_SHINING__
enum EShiningParts
{
CHR_SHINING_WEAPON_1,
CHR_SHINING_WEAPON_2,
CHR_SHINING_WEAPON_3,
CHR_SHINING_ARMOR_1,
CHR_SHINING_ARMOR_2,
CHR_SHINING_SPECIAL,
CHR_SHINING_NUM,
};
#endif
typedef struct packet_add_char
{
BYTE header;
DWORD dwVID;
float angle;
long x;
long y;
long z;
BYTE bType;
WORD wRaceNum;
BYTE bMovingSpeed;
BYTE bAttackSpeed;
BYTE bStateFlag;
DWORD dwAffectFlag[2]; // 효과
} TPacketGCCharacterAdd;
typedef struct packet_char_additional_info
{
BYTE header;
DWORD dwVID;
char name[CHARACTER_NAME_MAX_LEN + 1];
WORD awPart[CHR_EQUIPPART_NUM];
#ifdef __ITEM_SHINING__
DWORD adwShining[CHR_SHINING_NUM];
#endif
BYTE bEmpire;
DWORD dwGuildID;
DWORD dwLevel;
long sAlignment;
BYTE bPKMode;
DWORD dwMountVnum;
#ifdef __SKILL_COLOR_SYSTEM__
DWORD dwSkillColor[ESkillColorLength::MAX_SKILL_COUNT + ESkillColorLength::MAX_BUFF_COUNT][ESkillColorLength::MAX_EFFECT_COUNT];
#endif
} TPacketGCCharacterAdditionalInfo;
/*
typedef struct packet_update_char_old
{
BYTE header;
DWORD dwVID;
WORD awPart[CHR_EQUIPPART_NUM];
BYTE bMovingSpeed;
BYTE bAttackSpeed;
BYTE bStateFlag;
DWORD dwAffectFlag[2];
DWORD dwGuildID;
long sAlignment;
BYTE bPKMode;
DWORD dwMountVnum;
} TPacketGCCharacterUpdateOld;
*/
typedef struct packet_update_char
{
BYTE header;
DWORD dwVID;
WORD awPart[CHR_EQUIPPART_NUM];
#ifdef __ITEM_SHINING__
DWORD adwShining[CHR_SHINING_NUM];
#endif
BYTE bMovingSpeed;
BYTE bAttackSpeed;
BYTE bStateFlag;
DWORD dwAffectFlag[2];
DWORD dwGuildID;
long sAlignment;
BYTE bPKMode;
DWORD dwMountVnum;
//WORD wRaceNum;
#ifdef __SKILL_COLOR_SYSTEM__
DWORD dwSkillColor[ESkillColorLength::MAX_SKILL_COUNT + ESkillColorLength::MAX_BUFF_COUNT][ESkillColorLength::MAX_EFFECT_COUNT];
#endif
} TPacketGCCharacterUpdate;
typedef struct packet_del_char
{
BYTE header;
DWORD id;
} TPacketGCCharacterDelete;
typedef struct packet_chat // 가변 패킷
{
BYTE header;
WORD size;
BYTE type;
DWORD id;
BYTE bEmpire;
} TPacketGCChat;
typedef struct packet_whisper // 가변 패킷
{
BYTE bHeader;
WORD wSize;
BYTE bType;
char szNameFrom[CHARACTER_NAME_MAX_LEN + 1];
} TPacketGCWhisper;
typedef struct packet_main_character
{
BYTE header;
DWORD dwVID;
WORD wRaceNum;
char szName[CHARACTER_NAME_MAX_LEN + 1];
long lx, ly, lz;
BYTE empire;
BYTE skill_group;
} TPacketGCMainCharacter;
// SUPPORT_BGM
typedef struct packet_main_character3_bgm
{
enum
{
MUSIC_NAME_LEN = 24,
};
BYTE header;
DWORD dwVID;
WORD wRaceNum;
char szChrName[CHARACTER_NAME_MAX_LEN + 1];
char szBGMName[MUSIC_NAME_LEN + 1];
long lx, ly, lz;
BYTE empire;
BYTE skill_group;
} TPacketGCMainCharacter3_BGM;
typedef struct packet_main_character4_bgm_vol
{
enum
{
MUSIC_NAME_LEN = 24,
};
BYTE header;
DWORD dwVID;
WORD wRaceNum;
char szChrName[CHARACTER_NAME_MAX_LEN + 1];
char szBGMName[MUSIC_NAME_LEN + 1];
float fBGMVol;
long lx, ly, lz;
BYTE empire;
BYTE skill_group;
} TPacketGCMainCharacter4_BGM_VOL;
// END_OF_SUPPORT_BGM
typedef struct packet_points
{
BYTE header;
long long points[POINT_MAX_NUM];
} TPacketGCPoints;
typedef struct packet_skill_level
{
BYTE bHeader;
TPlayerSkill skills[SKILL_MAX_NUM];
} TPacketGCSkillLevel;
typedef struct packet_point_change
{
int header;
DWORD dwVID;
BYTE type;
long long amount;
long long value;
} TPacketGCPointChange;
typedef struct packet_stun
{
BYTE header;
DWORD vid;
} TPacketGCStun;
typedef struct packet_dead
{
BYTE header;
DWORD vid;
} TPacketGCDead;
struct TPacketGCItemDelDeprecated
{
BYTE header;
TItemPos Cell;
DWORD vnum;
BYTE count;
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
};
typedef struct packet_item_set
{
BYTE header;
TItemPos Cell;
DWORD vnum;
BYTE count;
DWORD flags;
DWORD anti_flags;
bool highlight;
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
} TPacketGCItemSet;
typedef struct packet_item_del
{
BYTE header;
BYTE pos;
} TPacketGCItemDel;
struct packet_item_use
{
BYTE header;
TItemPos Cell;
DWORD ch_vid;
DWORD victim_vid;
DWORD vnum;
};
struct packet_item_move
{
BYTE header;
TItemPos Cell;
TItemPos CellTo;
};
typedef struct packet_item_update
{
BYTE header;
TItemPos Cell;
BYTE count;
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
} TPacketGCItemUpdate;
typedef struct packet_item_ground_add
{
#ifdef RARE_SYSTEM
packet_item_ground_add()
{
memset(&alSockets, 0, sizeof(alSockets));
memset(&aAttrs, 0, sizeof(aAttrs));
}
#endif
BYTE bHeader;
long x, y, z;
DWORD dwVID;
DWORD dwVnum;
#ifdef RARE_SYSTEM
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttrs[ITEM_ATTRIBUTE_MAX_NUM];
#endif
} TPacketGCItemGroundAdd;
typedef struct packet_item_ownership
{
BYTE bHeader;
DWORD dwVID;
char szName[CHARACTER_NAME_MAX_LEN + 1];
} TPacketGCItemOwnership;
typedef struct packet_item_ground_del
{
BYTE bHeader;
DWORD dwVID;
} TPacketGCItemGroundDel;
struct packet_quickslot_add
{
BYTE header;
BYTE pos;
TQuickslot slot;
};
struct packet_quickslot_del
{
BYTE header;
BYTE pos;
};
struct packet_quickslot_swap
{
BYTE header;
BYTE pos;
BYTE pos_to;
};
struct packet_motion
{
BYTE header;
DWORD vid;
DWORD victim_vid;
WORD motion;
};
enum EPacketShopSubHeaders
{
SHOP_SUBHEADER_GC_START,
SHOP_SUBHEADER_GC_END,
SHOP_SUBHEADER_GC_UPDATE_ITEM,
SHOP_SUBHEADER_GC_UPDATE_PRICE,
SHOP_SUBHEADER_GC_OK,
SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY,
SHOP_SUBHEADER_GC_SOLDOUT,
SHOP_SUBHEADER_GC_INVENTORY_FULL,
SHOP_SUBHEADER_GC_INVALID_POS,
SHOP_SUBHEADER_GC_SOLD_OUT,
SHOP_SUBHEADER_GC_START_EX,
SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX,
};
struct packet_shop_item
{
DWORD vnum;
long long price;
BYTE count;
BYTE display_pos;
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
};
typedef struct packet_shop_start
{
DWORD owner_vid;
struct packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM];
} TPacketGCShopStart;
typedef struct packet_shop_start_ex // 다음에 TSubPacketShopTab* shop_tabs 이 따라옴.
{
typedef struct sub_packet_shop_tab
{
char name[SHOP_TAB_NAME_MAX];
BYTE coin_type;
packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM];
} TSubPacketShopTab;
DWORD owner_vid;
BYTE shop_tab_count;
} TPacketGCShopStartEx;
typedef struct packet_shop_update_item
{
BYTE pos;
struct packet_shop_item item;
} TPacketGCShopUpdateItem;
typedef struct packet_shop_update_price
{
long long iPrice;
} TPacketGCShopUpdatePrice;
typedef struct packet_shop // 가변 패킷
{
BYTE header;
WORD size;
BYTE subheader;
} TPacketGCShop;
struct packet_exchange
{
BYTE header;
BYTE sub_header;
BYTE is_me;
long long arg1; // vnum
TItemPos arg2; // cell
DWORD arg3; // count
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
};
enum EPacketTradeSubHeaders
{
EXCHANGE_SUBHEADER_GC_START, /* arg1 == vid */
EXCHANGE_SUBHEADER_GC_ITEM_ADD, /* arg1 == vnum arg2 == pos arg3 == count */
EXCHANGE_SUBHEADER_GC_ITEM_DEL,
EXCHANGE_SUBHEADER_GC_GOLD_ADD, /* arg1 == gold */
EXCHANGE_SUBHEADER_GC_ACCEPT, /* arg1 == accept */
EXCHANGE_SUBHEADER_GC_END, /* arg1 == not used */
EXCHANGE_SUBHEADER_GC_ALREADY, /* arg1 == not used */
EXCHANGE_SUBHEADER_GC_LESS_GOLD, /* arg1 == not used */
};
struct packet_position
{
BYTE header;
DWORD vid;
BYTE position;
};
typedef struct packet_ping
{
BYTE header;
} TPacketGCPing;
struct packet_script
{
BYTE header;
WORD size;
BYTE skin;
WORD src_size;
#ifdef ENABLE_QUEST_CATEGORY
BYTE quest_flag;
#endif
};
typedef struct packet_change_speed
{
BYTE header;
DWORD vid;
WORD moving_speed;
} TPacketGCChangeSpeed;
struct packet_mount
{
BYTE header;
DWORD vid;
DWORD mount_vid;
BYTE pos;
DWORD x, y;
};
typedef struct packet_move
{
BYTE bHeader;
BYTE bFunc;
BYTE bArg;
BYTE bRot;
DWORD dwVID;
long lX;
long lY;
DWORD dwTime;
DWORD dwDuration;
} TPacketGCMove;
// 소유권
typedef struct packet_ownership
{
BYTE bHeader;
DWORD dwOwnerVID;
DWORD dwVictimVID;
} TPacketGCOwnership;
// 위치 동기화 패킷의 bCount 만큼 붙는 단위
typedef struct packet_sync_position_element
{
DWORD dwVID;
long lX;
long lY;
} TPacketGCSyncPositionElement;
// 위치 동기화
typedef struct packet_sync_position // 가변 패킷
{
BYTE bHeader;
WORD wSize; // 개수 = (wSize - sizeof(TPacketGCSyncPosition)) / sizeof(TPacketGCSyncPositionElement)
} TPacketGCSyncPosition;
typedef struct packet_fly
{
BYTE bHeader;
BYTE bType;
DWORD dwStartVID;
DWORD dwEndVID;
} TPacketGCCreateFly;
typedef struct command_fly_targeting
{
BYTE bHeader;
DWORD dwTargetVID;
long x, y;
} TPacketCGFlyTargeting;
typedef struct packet_fly_targeting
{
BYTE bHeader;
DWORD dwShooterVID;
DWORD dwTargetVID;
long x, y;
} TPacketGCFlyTargeting;
typedef struct packet_shoot
{
BYTE bHeader;
BYTE bType;
} TPacketCGShoot;
typedef struct packet_duel_start
{
BYTE header;
WORD wSize; // DWORD가 몇개? 개수 = (wSize - sizeof(TPacketGCPVPList)) / 4
} TPacketGCDuelStart;
enum EPVPModes
{
PVP_MODE_NONE,
PVP_MODE_AGREE,
PVP_MODE_FIGHT,
PVP_MODE_REVENGE
};
typedef struct packet_pvp
{
BYTE bHeader;
DWORD dwVIDSrc;
DWORD dwVIDDst;
BYTE bMode; // 0 이면 끔, 1이면 켬
} TPacketGCPVP;
typedef struct command_use_skill
{
BYTE bHeader;
DWORD dwVnum;
DWORD dwVID;
} TPacketCGUseSkill;
typedef struct command_target
{
BYTE header;
DWORD dwVID;
} TPacketCGTarget;
typedef struct packet_target
{
BYTE header;
DWORD dwVID;
BYTE bHPPercent;
} TPacketGCTarget;
#ifdef __SEND_TARGET_INFO__
typedef struct packet_target_info
{
BYTE header;
DWORD dwVID;
DWORD race;
DWORD dwVnum;
BYTE count;
} TPacketGCTargetInfo;
typedef struct packet_target_info_load
{
BYTE header;
DWORD dwVID;
} TPacketCGTargetInfoLoad;
#endif
typedef struct packet_warp
{
BYTE bHeader;
long lX;
long lY;
long lAddr;
WORD wPort;
} TPacketGCWarp;
typedef struct command_warp
{
BYTE bHeader;
} TPacketCGWarp;
struct packet_quest_info
{
BYTE header;
WORD size;
WORD index;
#ifdef ENABLE_QUEST_CATEGORY
WORD c_index;
#endif
BYTE flag;
};
enum
{
MESSENGER_SUBHEADER_GC_LIST,
MESSENGER_SUBHEADER_GC_LOGIN,
MESSENGER_SUBHEADER_GC_LOGOUT,
MESSENGER_SUBHEADER_GC_INVITE,
MESSENGER_SUBHEADER_GC_MOBILE
};
typedef struct packet_messenger
{
BYTE header;
WORD size;
BYTE subheader;
} TPacketGCMessenger;
typedef struct packet_messenger_guild_list
{
BYTE connected;
BYTE length;
//char login[LOGIN_MAX_LEN+1];
} TPacketGCMessengerGuildList;
typedef struct packet_messenger_guild_login
{
BYTE length;
//char login[LOGIN_MAX_LEN+1];
} TPacketGCMessengerGuildLogin;
typedef struct packet_messenger_guild_logout
{
BYTE length;
//char login[LOGIN_MAX_LEN+1];
} TPacketGCMessengerGuildLogout;
typedef struct packet_messenger_list_offline
{
BYTE connected; // always 0
BYTE length;
} TPacketGCMessengerListOffline;
typedef struct packet_messenger_list_online
{
BYTE connected; // always 1
BYTE length;
} TPacketGCMessengerListOnline;
enum
{
MESSENGER_SUBHEADER_CG_ADD_BY_VID,
MESSENGER_SUBHEADER_CG_ADD_BY_NAME,
MESSENGER_SUBHEADER_CG_REMOVE,
MESSENGER_SUBHEADER_CG_INVITE_ANSWER,
};
typedef struct command_messenger
{
BYTE header;
BYTE subheader;
} TPacketCGMessenger;
typedef struct command_messenger_add_by_vid
{
DWORD vid;
} TPacketCGMessengerAddByVID;
typedef struct command_messenger_add_by_name
{
BYTE length;
//char login[LOGIN_MAX_LEN+1];
} TPacketCGMessengerAddByName;
typedef struct command_messenger_remove
{
char login[LOGIN_MAX_LEN+1];
//DWORD account;
} TPacketCGMessengerRemove;
typedef struct command_safebox_checkout
{
BYTE bHeader;
BYTE bSafePos;
TItemPos ItemPos;
} TPacketCGSafeboxCheckout;
typedef struct command_safebox_checkin
{
BYTE bHeader;
BYTE bSafePos;
TItemPos ItemPos;
} TPacketCGSafeboxCheckin;
///////////////////////////////////////////////////////////////////////////////////
// Party
typedef struct command_party_parameter
{
BYTE bHeader;
BYTE bDistributeMode;
} TPacketCGPartyParameter;
typedef struct paryt_parameter
{
BYTE bHeader;
BYTE bDistributeMode;
} TPacketGCPartyParameter;
typedef struct packet_party_add
{
BYTE header;
DWORD pid;
char name[CHARACTER_NAME_MAX_LEN+1];
} TPacketGCPartyAdd;
typedef struct command_party_invite
{
BYTE header;
DWORD vid;
} TPacketCGPartyInvite;
typedef struct packet_party_invite
{
BYTE header;
DWORD leader_vid;
} TPacketGCPartyInvite;
typedef struct command_party_invite_answer
{
BYTE header;
DWORD leader_vid;
BYTE accept;
} TPacketCGPartyInviteAnswer;
typedef struct packet_party_update
{
BYTE header;
DWORD pid;
BYTE role;
BYTE percent_hp;
short affects[7];
} TPacketGCPartyUpdate;
typedef struct packet_party_remove
{
BYTE header;
DWORD pid;
} TPacketGCPartyRemove;
typedef struct packet_party_link
{
BYTE header;
DWORD pid;
DWORD vid;
} TPacketGCPartyLink;
typedef struct packet_party_unlink
{
BYTE header;
DWORD pid;
DWORD vid;
} TPacketGCPartyUnlink;
typedef struct command_party_remove
{
BYTE header;
DWORD pid;
} TPacketCGPartyRemove;
typedef struct command_party_set_state
{
BYTE header;
DWORD pid;
BYTE byRole;
BYTE flag;
} TPacketCGPartySetState;
enum
{
PARTY_SKILL_HEAL = 1,
PARTY_SKILL_WARP = 2
};
typedef struct command_party_use_skill
{
BYTE header;
BYTE bySkillIndex;
DWORD vid;
} TPacketCGPartyUseSkill;
typedef struct packet_safebox_size
{
BYTE bHeader;
BYTE bSize;
} TPacketCGSafeboxSize;
typedef struct packet_safebox_wrong_password
{
BYTE bHeader;
} TPacketCGSafeboxWrongPassword;
typedef struct command_empire
{
BYTE bHeader;
BYTE bEmpire;
} TPacketCGEmpire;
typedef struct packet_empire
{
BYTE bHeader;
BYTE bEmpire;
} TPacketGCEmpire;
enum
{
SAFEBOX_MONEY_STATE_SAVE,
SAFEBOX_MONEY_STATE_WITHDRAW,
};
typedef struct command_safebox_money
{
BYTE bHeader;
BYTE bState;
long lMoney;
} TPacketCGSafeboxMoney;
typedef struct packet_safebox_money_change
{
BYTE bHeader;
long lMoney;
} TPacketGCSafeboxMoneyChange;
// Guild
enum
{
GUILD_SUBHEADER_GC_LOGIN,
GUILD_SUBHEADER_GC_LOGOUT,
GUILD_SUBHEADER_GC_LIST,
GUILD_SUBHEADER_GC_GRADE,
GUILD_SUBHEADER_GC_ADD,
GUILD_SUBHEADER_GC_REMOVE,
GUILD_SUBHEADER_GC_GRADE_NAME,
GUILD_SUBHEADER_GC_GRADE_AUTH,
GUILD_SUBHEADER_GC_INFO,
GUILD_SUBHEADER_GC_COMMENTS,
GUILD_SUBHEADER_GC_CHANGE_EXP,
GUILD_SUBHEADER_GC_CHANGE_MEMBER_GRADE,
GUILD_SUBHEADER_GC_SKILL_INFO,
GUILD_SUBHEADER_GC_CHANGE_MEMBER_GENERAL,
GUILD_SUBHEADER_GC_GUILD_INVITE,
GUILD_SUBHEADER_GC_WAR,
GUILD_SUBHEADER_GC_GUILD_NAME,
GUILD_SUBHEADER_GC_GUILD_WAR_LIST,
GUILD_SUBHEADER_GC_GUILD_WAR_END_LIST,
GUILD_SUBHEADER_GC_WAR_SCORE,
GUILD_SUBHEADER_GC_MONEY_CHANGE,
};
enum GUILD_SUBHEADER_CG
{
GUILD_SUBHEADER_CG_ADD_MEMBER,
GUILD_SUBHEADER_CG_REMOVE_MEMBER,
GUILD_SUBHEADER_CG_CHANGE_GRADE_NAME,
GUILD_SUBHEADER_CG_CHANGE_GRADE_AUTHORITY,
GUILD_SUBHEADER_CG_OFFER,
GUILD_SUBHEADER_CG_POST_COMMENT,
GUILD_SUBHEADER_CG_DELETE_COMMENT,
GUILD_SUBHEADER_CG_REFRESH_COMMENT,
GUILD_SUBHEADER_CG_CHANGE_MEMBER_GRADE,
GUILD_SUBHEADER_CG_USE_SKILL,
GUILD_SUBHEADER_CG_CHANGE_MEMBER_GENERAL,
GUILD_SUBHEADER_CG_GUILD_INVITE_ANSWER,
GUILD_SUBHEADER_CG_CHARGE_GSP,
GUILD_SUBHEADER_CG_DEPOSIT_MONEY,
GUILD_SUBHEADER_CG_WITHDRAW_MONEY,
};
typedef struct packet_guild
{
BYTE header;
WORD size;
BYTE subheader;
} TPacketGCGuild;
typedef struct packet_guild_name_t
{
BYTE header;
WORD size;
BYTE subheader;
DWORD guildID;
char guildName[GUILD_NAME_MAX_LEN];
} TPacketGCGuildName;
typedef struct packet_guild_war
{
DWORD dwGuildSelf;
DWORD dwGuildOpp;
BYTE bType;
BYTE bWarState;
} TPacketGCGuildWar;
typedef struct command_guild
{
BYTE header;
BYTE subheader;
} TPacketCGGuild;
typedef struct command_guild_answer_make_guild
{
BYTE header;
char guild_name[GUILD_NAME_MAX_LEN+1];
} TPacketCGAnswerMakeGuild;
typedef struct command_guild_use_skill
{
DWORD dwVnum;
DWORD dwPID;
} TPacketCGGuildUseSkill;
// Guild Mark
typedef struct command_mark_login
{
BYTE header;
DWORD handle;
DWORD random_key;
} TPacketCGMarkLogin;
typedef struct command_mark_upload
{
BYTE header;
DWORD gid;
BYTE image[16*12*4];
} TPacketCGMarkUpload;
typedef struct command_mark_idxlist
{
BYTE header;
} TPacketCGMarkIDXList;
typedef struct command_mark_crclist
{
BYTE header;
BYTE imgIdx;
DWORD crclist[80];
} TPacketCGMarkCRCList;
typedef struct packet_mark_idxlist
{
BYTE header;
DWORD bufSize;
WORD count;
//뒤에 size * (WORD + WORD)만큼 데이터 붙음
} TPacketGCMarkIDXList;
typedef struct packet_mark_block
{
BYTE header;
DWORD bufSize;
BYTE imgIdx;
DWORD count;
// 뒤에 64 x 48 x 픽셀크기(4바이트) = 12288만큼 데이터 붙음
} TPacketGCMarkBlock;
typedef struct command_symbol_upload
{
BYTE header;
WORD size;
DWORD guild_id;
} TPacketCGGuildSymbolUpload;
typedef struct command_symbol_crc
{
BYTE header;
DWORD guild_id;
DWORD crc;
DWORD size;
} TPacketCGSymbolCRC;
typedef struct packet_symbol_data
{
BYTE header;
WORD size;
DWORD guild_id;
} TPacketGCGuildSymbolData;
// Fishing
typedef struct command_fishing
{
BYTE header;
BYTE dir;
} TPacketCGFishing;
typedef struct packet_fishing
{
BYTE header;
BYTE subheader;
DWORD info;
BYTE dir;
} TPacketGCFishing;
enum
{
FISHING_SUBHEADER_GC_START,
FISHING_SUBHEADER_GC_STOP,
FISHING_SUBHEADER_GC_REACT,
FISHING_SUBHEADER_GC_SUCCESS,
FISHING_SUBHEADER_GC_FAIL,
FISHING_SUBHEADER_GC_FISH,
};
typedef struct command_give_item
{
BYTE byHeader;
DWORD dwTargetVID;
TItemPos ItemPos;
BYTE byItemCount;
} TPacketCGGiveItem;
typedef struct SPacketCGHack
{
BYTE bHeader;
char szBuf[255 + 1];
} TPacketCGHack;
// SubHeader - Dungeon
enum
{
DUNGEON_SUBHEADER_GC_TIME_ATTACK_START = 0,
DUNGEON_SUBHEADER_GC_DESTINATION_POSITION = 1,
};
typedef struct packet_dungeon
{
BYTE bHeader;
WORD size;
BYTE subheader;
} TPacketGCDungeon;
typedef struct packet_dungeon_dest_position
{
long x;
long y;
} TPacketGCDungeonDestPosition;
typedef struct SPacketGCShopSign
{
BYTE bHeader;
DWORD dwVID;
char szSign[SHOP_SIGN_MAX_LEN + 1];
} TPacketGCShopSign;
typedef struct SPacketCGMyShop
{
BYTE bHeader;
char szSign[SHOP_SIGN_MAX_LEN + 1];
BYTE bCount;
#ifdef OFFLINE_SHOP
BYTE days;
#endif
} TPacketCGMyShop;
typedef struct SPacketGCTime
{
BYTE bHeader;
time_t time;
} TPacketGCTime;
enum
{
WALKMODE_RUN,
WALKMODE_WALK,
};
typedef struct SPacketGCWalkMode
{
BYTE header;
DWORD vid;
BYTE mode;
} TPacketGCWalkMode;
typedef struct SPacketGCChangeSkillGroup
{
BYTE header;
BYTE skill_group;
} TPacketGCChangeSkillGroup;
typedef struct SPacketCGRefine
{
BYTE header;
//190112 Sanii: Updated BYTE pos to WORD pos
WORD pos;
BYTE type;
} TPacketCGRefine;
typedef struct SPacketCGRequestRefineInfo
{
BYTE header;
//190112 Sanii: Updated BYTE pos to WORD pos
WORD pos;
} TPacketCGRequestRefineInfo;
typedef struct SPacketGCRefineInformaion
{
BYTE header;
BYTE type;
//190112 Sanii: Updated BYTE pos to WORD pos
WORD pos;
DWORD src_vnum;
DWORD result_vnum;
BYTE material_count;
int cost; // 소요 비용
int prob; // 확률
TRefineMaterial materials[REFINE_MATERIAL_MAX_NUM];
} TPacketGCRefineInformation;
struct TNPCPosition
{
BYTE bType;
char name[CHARACTER_NAME_MAX_LEN+1];
long x;
long y;
};
typedef struct SPacketGCNPCPosition
{
BYTE header;
WORD size;
WORD count;
// array of TNPCPosition
} TPacketGCNPCPosition;
typedef struct SPacketGCSpecialEffect
{
BYTE header;
BYTE type;
DWORD vid;
} TPacketGCSpecialEffect;
typedef struct SPacketCGChangeName
{
BYTE header;
BYTE index;
char name[CHARACTER_NAME_MAX_LEN+1];
} TPacketCGChangeName;
typedef struct SPacketGCChangeName
{
BYTE header;
DWORD pid;
char name[CHARACTER_NAME_MAX_LEN+1];
} TPacketGCChangeName;
typedef struct command_client_version
{
BYTE header;
char filename[32+1];
char timestamp[32+1];
} TPacketCGClientVersion;
typedef struct command_client_version2
{
BYTE header;
char filename[32+1];
char timestamp[32+1];
} TPacketCGClientVersion2;
typedef struct packet_channel
{
BYTE header;
BYTE channel;
} TPacketGCChannel;
typedef struct SEquipmentItemSet
{
DWORD vnum;
BYTE count;
long alSockets[ITEM_SOCKET_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM];
} TEquipmentItemSet;
typedef struct pakcet_view_equip
{
BYTE header;
DWORD vid;
TEquipmentItemSet equips[WEAR_MAX_NUM];
} TPacketViewEquip;
typedef struct
{
DWORD dwID;
long x, y;
long width, height;
DWORD dwGuildID;
} TLandPacketElement;
typedef struct packet_land_list
{
BYTE header;
WORD size;
} TPacketGCLandList;
typedef struct
{
BYTE bHeader;
long lID;
char szName[32+1];
DWORD dwVID;
BYTE bType;
} TPacketGCTargetCreate;
typedef struct
{
BYTE bHeader;
long lID;
long lX, lY;
} TPacketGCTargetUpdate;
typedef struct
{
BYTE bHeader;
long lID;
} TPacketGCTargetDelete;
typedef struct
{
BYTE bHeader;
TPacketAffectElement elem;
} TPacketGCAffectAdd;
typedef struct
{
BYTE bHeader;
DWORD dwType;
BYTE bApplyOn;
} TPacketGCAffectRemove;
typedef struct packet_lover_info
{
BYTE header;
char name[CHARACTER_NAME_MAX_LEN + 1];
BYTE love_point;
} TPacketGCLoverInfo;
typedef struct packet_love_point_update
{
BYTE header;
BYTE love_point;
} TPacketGCLovePointUpdate;
// MINING
typedef struct packet_dig_motion
{
BYTE header;
DWORD vid;
DWORD target_vid;
BYTE count;
} TPacketGCDigMotion;
// END_OF_MINING
// SCRIPT_SELECT_ITEM
typedef struct command_script_select_item
{
BYTE header;
DWORD selection;
} TPacketCGScriptSelectItem;
// END_OF_SCRIPT_SELECT_ITEM
typedef struct packet_damage_info
{
BYTE header;
DWORD dwVID;
BYTE flag;
int damage;
} TPacketGCDamageInfo;
enum
{
RUNUP_MATRIX_ANSWER_MAX_LEN = 4,
RUNUP_MATRIX_QUIZ_MAX_LEN = 8 ,
};
typedef struct packet_runup_matrix_quiz
{
BYTE bHeader;
char szQuiz[RUNUP_MATRIX_QUIZ_MAX_LEN + 1];
} TPacketGCRunupMatrixQuiz;
typedef struct command_runup_matrix_answer
{
BYTE bHeader;
char szAnswer[RUNUP_MATRIX_ANSWER_MAX_LEN + 1];
} TPacketCGRunupMatrixAnswer;
typedef struct packet_passpod
{
BYTE bHeader;
char szAnswer[8+1];
} TPacketCGPasspod;
typedef struct packet_passpod_failed
{
BYTE bHeader;
char szMessage[128];
} TPacketCGPasspodFailed;
typedef struct tag_GGSiege
{
BYTE bHeader;
BYTE bEmpire;
BYTE bTowerCount;
} TPacketGGSiege;
typedef struct SPacketGGMonarchTransfer
{
BYTE bHeader;
DWORD dwTargetPID;
long x;
long y;
} TPacketMonarchGGTransfer;
typedef struct SPacketGGPCBangUpdate
{
BYTE bHeader;
unsigned long ulPCBangID;
} TPacketPCBangUpdate;
typedef struct SPacketGGCheckAwakeness
{
BYTE bHeader;
} TPacketGGCheckAwakeness;
typedef struct SPacketGCPanamaPack
{
BYTE bHeader;
char szPackName[256];
BYTE abIV[32];
} TPacketGCPanamaPack;
//TODO : 아우 짱나..가변패킷 사이즈 받아들일수 있게 패킷 핸들러 Refactoring 하자.
typedef struct SPacketGCHybridCryptKeys
{
SPacketGCHybridCryptKeys() : m_pStream(NULL) {}
~SPacketGCHybridCryptKeys()
{
//GCC 에선 NULL delete 해도 괜찮나? 일단 안전하게 NULL 체크 하자. ( 근데 이거 C++ 표준아니었나 --a )
if( m_pStream )
{
delete[] m_pStream;
m_pStream = NULL;
}
}
DWORD GetStreamSize()
{
return sizeof(bHeader) + sizeof(WORD) + sizeof(int) + KeyStreamLen;
}
BYTE* GetStreamData()
{
if( m_pStream )
delete[] m_pStream;
uDynamicPacketSize = (WORD)GetStreamSize();
m_pStream = new BYTE[ uDynamicPacketSize ];
memcpy( m_pStream, &bHeader, 1 );
memcpy( m_pStream+1, &uDynamicPacketSize, 2 );
memcpy( m_pStream+3, &KeyStreamLen, 4 );
if( KeyStreamLen > 0 )
memcpy( m_pStream+7, pDataKeyStream, KeyStreamLen );
return m_pStream;
}
BYTE bHeader;
WORD uDynamicPacketSize; // 빌어먹을 클라 DynamicPacketHeader 구조때문에 맞춰줘야한다 -_-;
int KeyStreamLen;
BYTE* pDataKeyStream;
private:
BYTE* m_pStream;
} TPacketGCHybridCryptKeys;
typedef struct SPacketGCPackageSDB
{
SPacketGCPackageSDB() : m_pDataSDBStream(NULL), m_pStream(NULL) {}
~SPacketGCPackageSDB()
{
if( m_pStream )
{
delete[] m_pStream;
m_pStream = NULL;
}
}
DWORD GetStreamSize()
{
return sizeof(bHeader) + sizeof(WORD) + sizeof(int) + iStreamLen;
}
BYTE* GetStreamData()
{
if( m_pStream )
delete[] m_pStream;
uDynamicPacketSize = GetStreamSize();
m_pStream = new BYTE[ uDynamicPacketSize ];
memcpy( m_pStream, &bHeader, 1 );
memcpy( m_pStream+1, &uDynamicPacketSize, 2 );
memcpy( m_pStream+3, &iStreamLen, 4 );
if( iStreamLen > 0 )
memcpy( m_pStream+7, m_pDataSDBStream, iStreamLen );
return m_pStream;
}
BYTE bHeader;
WORD uDynamicPacketSize; // 빌어먹을 클라 DynamicPacketHeader 구조때문에 맞춰줘야한다 -_-;
int iStreamLen;
BYTE* m_pDataSDBStream;
private:
BYTE* m_pStream;
} TPacketGCPackageSDB;
#ifdef _IMPROVED_PACKET_ENCRYPTION_
struct TPacketKeyAgreement
{
static const int MAX_DATA_LEN = 256;
BYTE bHeader;
WORD wAgreedLength;
WORD wDataLength;
BYTE data[MAX_DATA_LEN];
};
struct TPacketKeyAgreementCompleted
{
BYTE bHeader;
BYTE data[3]; // dummy (not used)
};
#endif // _IMPROVED_PACKET_ENCRYPTION_
#define MAX_EFFECT_FILE_NAME 128
typedef struct SPacketGCSpecificEffect
{
BYTE header;
DWORD vid;
char effect_file[MAX_EFFECT_FILE_NAME];
} TPacketGCSpecificEffect;
// 용혼석
enum EDragonSoulRefineWindowRefineType
{
DragonSoulRefineWindow_UPGRADE,
DragonSoulRefineWindow_IMPROVEMENT,
DragonSoulRefineWindow_REFINE,
};
enum EPacketCGDragonSoulSubHeaderType
{
DS_SUB_HEADER_OPEN,
DS_SUB_HEADER_CLOSE,
DS_SUB_HEADER_DO_REFINE_GRADE,
DS_SUB_HEADER_DO_REFINE_STEP,
DS_SUB_HEADER_DO_REFINE_STRENGTH,
DS_SUB_HEADER_REFINE_FAIL,
DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE,
DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL,
DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY,
DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL,
DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL,
DS_SUB_HEADER_REFINE_SUCCEED,
};
typedef struct SPacketCGDragonSoulRefine
{
SPacketCGDragonSoulRefine() : header (HEADER_CG_DRAGON_SOUL_REFINE)
{}
BYTE header;
BYTE bSubType;
TItemPos ItemGrid[DRAGON_SOUL_REFINE_GRID_SIZE];
} TPacketCGDragonSoulRefine;
typedef struct SPacketGCDragonSoulRefine
{
SPacketGCDragonSoulRefine() : header(HEADER_GC_DRAGON_SOUL_REFINE)
{}
BYTE header;
BYTE bSubType;
TItemPos Pos;
} TPacketGCDragonSoulRefine;
typedef struct SPacketCGStateCheck
{
BYTE header;
unsigned long key;
unsigned long index;
} TPacketCGStateCheck;
typedef struct SPacketGCStateCheck
{
BYTE header;
unsigned long key;
unsigned long index;
unsigned char state;
} TPacketGCStateCheck;
#ifdef __ACCE_SYSTEM__
enum
{
HEADER_CG_ACCE = 211,
HEADER_GC_ACCE = 215,
ACCE_SUBHEADER_GC_OPEN = 0,
ACCE_SUBHEADER_GC_CLOSE,
ACCE_SUBHEADER_GC_ADDED,
ACCE_SUBHEADER_GC_REMOVED,
ACCE_SUBHEADER_CG_REFINED,
ACCE_SUBHEADER_CG_CLOSE = 0,
ACCE_SUBHEADER_CG_ADD,
ACCE_SUBHEADER_CG_REMOVE,
ACCE_SUBHEADER_CG_REFINE,
};
typedef struct SPacketAcce
{
BYTE header;
BYTE subheader;
bool bWindow;
DWORD dwPrice;
BYTE bPos;
TItemPos tPos;
DWORD dwItemVnum;
DWORD dwMinAbs;
DWORD dwMaxAbs;
} TPacketAcce;
#endif
#ifdef LOGIN_PIN_SYSTEM
typedef struct packet_pincode
{
BYTE bHeader;
int bhasPin;
} TPacketGCPinCode;
#endif
#ifdef __SKILL_COLOR_SYSTEM__
typedef struct packet_skill_color
{
BYTE bheader;
BYTE skill;
DWORD col1;
DWORD col2;
DWORD col3;
DWORD col4;
DWORD col5;
} TPacketCGSkillColor;
#endif
#ifdef ENABLE_HWID_BAN
typedef struct SPacketCGHwidBan
{
BYTE header;
int mode;
char szPlayer[24 + 1];
char szReason[512 + 1];
} TPacketCGHwidBan;
#endif
#pragma pack()
#endif