Hi,
bei mir häufen sich die Fehler, dass Cores nacheinander abstürzen.
Auffällig sind folgende Fehler:
Zu dem Zeitpunkt wurde auch eine game.core geschrieben. Folgender Inhalt:
Code
- Reading symbols from /usr/home/game/share/game...
- [New LWP 100275]
- [New LWP 100452]
- [New LWP 100453]
- [New LWP 100454]
- Core was generated by `./channel1_inseln &'.
- Program terminated with signal SIGSEGV, Segmentation fault.
- #0 sweeplist (L=0x2bf3b5c0, p=0x2bd99820, limit=0) at lgc.c:378
- 378 lgc.c: No such file or directory.
- [Current thread is 1 (LWP 100275)]
- #0 sweeplist (L=0x2bf3b5c0, p=0x2bd99820, limit=0) at lgc.c:378
- curr = <optimized out>
- count = 4309
- #1 0x0854da8a in luaC_collectgarbage (L=0x2bf3b5c0) at lgc.c:493
- deadmem = <optimized out>
- #2 0x08553aa2 in luaV_execute (L=0x2bf3b5c0) at lvm.c:774
- p = <optimized out>
- ncl = <optimized out>
- nup = 0
- j = <optimized out>
- i = 0
- base = 0x2c34efa4
- ra = 0x2c34efd4
- cl = <optimized out>
- k = 0x29b1d000
- pc = 0x28edb808
- #3 0x0854c5ad in resume (L=0x2bf3b5c0, ud=0xffff83e4) at ldo.c:344
- firstResult = <optimized out>
- nargs = 3
- ci = 0x3
- #4 0x0854bf3b in luaD_rawrunprotected (L=0x2bf3b5c0, f=0x854c580 <resume>,
- ud=0xffff83e4) at ldo.c:88
- lj = {previous = 0x0, b = {{_jb = {139771687, 737392064, -31892,
- Quit
- #0 sweeplist (L=0x2bf3b5c0, p=0x2bd99820, limit=0) at lgc.c:378
- curr = <optimized out>
- count = 4309
- #1 0x0854da8a in luaC_collectgarbage (L=0x2bf3b5c0) at lgc.c:493
- deadmem = <optimized out>
- #2 0x08553aa2 in luaV_execute (L=0x2bf3b5c0) at lvm.c:774
- p = <optimized out>
- ncl = <optimized out>
- nup = 0
- j = <optimized out>
- i = 0
- base = 0x2c34efa4
- ra = 0x2c34efd4
- cl = <optimized out>
- k = 0x29b1d000
- pc = 0x28edb808
- #3 0x0854c5ad in resume (L=0x2bf3b5c0, ud=0xffff83e4) at ldo.c:344
- firstResult = <optimized out>
- nargs = 3
- ci = 0x3
- #4 0x0854bf3b in luaD_rawrunprotected (L=0x2bf3b5c0, f=0x854c580 <resume>,
- ud=0xffff83e4) at ldo.c:88
- lj = {previous = 0x0, b = {{_jb = {139771687, 737392064, -31892,
- -31816, -31576, 1, -60801, 0, 0, 0, 0, -10000}}}, status = 0}
- #5 0x0854c0db in lua_resume (L=0x2bf3b5c0, nargs=0) at ldo.c:371
- status = <optimized out>
- old_allowhooks = 1 '\001'
- #6 0x083356d3 in quest::CQuestManager::RunState (this=0xffffb040, qs=...) at questlua.cpp:796
- ret = 697829184
- #7 0x08382cd5 in quest::CQuestManager::ExecuteQuestScript (pc=..., quest_name=..., state=0, code=0x29a9e800 "local setting = devilcatacomb_zone . setting ( ) \nlocal idx = pc . get_map_index ( ) \nif idx >= ( setting . map_idx * 10000 ) and idx < ( ( setting . map_idx + 1 ) * 10000 ) then \nif pc . get_x ( ) > "..., code_size=546, pChatScripts=0x0, bUseCache=true) at questmanager.cpp:1598
- qs = {co = 0x2bf3b5c0, ico = 3, args = 0, suspend_state = 0 '\000', iIndex = 0, bStart = false, st = 0, _title = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, _clock_name = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, _counter_name = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, _clock_value = 0, _counter_value = 0, _icon_file = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, chat_scripts = {<std::__1::__vector_base<quest::AArgScript*, std::__1::allocator<quest::AArgScript*> >> = {<std::__1::__vector_base_common<true>> = {<No data fields>}, __begin_ = 0x0, __end_ = 0x0, __end_cap_ = {<std::__1::__libcpp_compressed_pair_imp<quest::AArgScript**, std::__1::allocator<quest::AArgScript*>, 2>> = {<std::__1::allocator<quest::AArgScript*>> = {<No data fields>}, __first_ = 0x0}, <No data fields>}}, <No data fields>}}
- rqs = @0x29980744: {co = 0x2bf3b5c0, ico = 3, args = 0, suspend_state = 0 '\000', iIndex = 61, bStart = false, st = 0, _title = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, _clock_name = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, _counter_name = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, _clock_value = 0, _counter_value = 0, _icon_file = {<std::__1::__basic_string_common<true>> = {<No data fields>}, __r_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::__rep, std::__1::allocator<char>, 2>> = {<std::__1::allocator<char>> = {<No data fields>}, __first_ = {{__l = {__cap_ = 0, __size_ = 0, __data_ = 0x0}, __s = {{__size_ = 0 '\000', __lx = 0 '\000'}, __data_ = "\000\000\000\000\000\000\000\000\000\000"}, __r = {__words = {0, 0, 0}}}}}, <No data fields>}, static npos = 4294967295}, chat_scripts = {<std::__1::__vector_base<quest::AArgScript*, std::__1::allocator<quest::AArgScript*> >> = {<std::__1::__vector_base_common<true>> = {<No data fields>}, __begin_ = 0x0, __end_ = 0x0, __end_cap_ = {<std::__1::__libcpp_compressed_pair_imp<quest::AArgScript**, std::__1::allocator<quest::AArgScript*>, 2>> = {<std::__1::allocator<quest::AArgScript*>> = {<No data fields>}, __first_ = 0x0}, <No data fields>}}, <No data fields>}}
- #8 0x0837b903 in quest::CQuestManager::ExecuteQuestScript (pc=..., quest_index=61, state=0, code=0x29a9e800 "local setting = devilcatacomb_zone . setting ( ) \nlocal idx = pc . get_map_index ( ) \nif idx >= ( setting . map_idx * 10000 ) and idx < ( ( setting . map_idx + 1 ) * 10000 ) then \nif pc . get_x ( ) > "..., code_size=546, pChatScripts=0x0, bUseCache=true) at questmanager.cpp:1544
- No locals.
- #9 0x083b25f5 in quest::FuncMatchHandleReceiveAllEvent::operator() (this=0xffff8920, itPCQuest=..., itQuestMap=...) at questnpc.cpp:538
- QuestScript = @0x297b2f54: {__tree_ = {__begin_node_ = 0x297b2f60, __pair1_ = {<std::__1::__libcpp_compressed_pair_imp<std::__1::__tree_end_node<std::__1::__tree_node_base<void*>*>, std::__1::allocator<std::__1::__tree_node<std::__1::__value_type<int, quest::AStateScriptType>, void*> >, 2>> = {<std::__1::allocator<std::__1::__tree_node<std::__1::__value_type<int, quest::AStateScriptType>, void*> >> = {<No data fields>}, __first_ = {__left_ = 0x297b2f60}}, <No data fields>}, __pair3_ = {<std::__1::__libcpp_compressed_pair_imp<unsigned int, std::__1::__map_value_compare<int, std::__1::__value_type<int, quest::AStateScriptType>, std::__1::less<int>, true>, 2>> = {<std::__1::__map_value_compare<int, std::__1::__value_type<int, quest::AStateScriptType>, std::__1::less<int>, true>> = {<std::__1::less<int>> = {<std::__1::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, <No data fields>}, __first_ = 1}, <No data fields>}}}
- iPCState = 0
- itQuestScript = {__i_ = {__ptr_ = 0x297b2f60}}
- #10 0x083a919c in quest::NPC::MatchingQuest<std::__1::map<unsigned int, std::__1::map<int, quest::AStateScriptType, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, quest::AStateScriptType> > >, std::__1::less<unsigned int>, std::__1::allocator<std::__1::pair<unsigned int const, std::__1::map<int, quest::AStateScriptType, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, quest::AStateScriptType> > > > > >, quest::FuncMatchHandleReceiveAllEvent, quest::FuncMissHandleReceiveAllEvent> (this=0x297c7a94, pc=..., QuestMap=..., fMatch=..., fMiss=...) at ./questnpc.h:127
- itPCQuest = {__i_ = {__ptr_ = 0x29980730}}
- itQuestMap = {__i_ = {__ptr_ = 0x297b2f40}}
- #11 0x083a36d8 in quest::NPC::HandleReceiveAllEvent (this=0x297c7a94, pc=..., EventIndex=1) at questnpc.cpp:573
- fMiss = {bHandled = false}
- fMatch = {bHandled = true}
- #12 0x083a38cf in quest::NPC::OnKill (this=0x297c7a94, pc=...) at questnpc.cpp:322
- No locals.
- #13 0x0837c07b in quest::CQuestManager::Kill (this=0xffffb040, pc=30, npc=2315) at questmanager.cpp:453
- ch = 0x2af67800
- pParty = 0x0
- leader = 0x2af67800
- pPC = 0x2991ded4
- #14 0x080eb847 in CHARACTER::Reward (this=0x2c372800, bItemDrop=true) at char_battle.cpp:786
- s_vec_item = {<std::__1::__vector_base<CItem*, std::__1::allocator<CItem*> >> = {<std::__1::__vector_base_common<true>> = {<No data fields>}, __begin_ = 0x2bbd6480, __end_ = 0x2bbd6480, __end_cap_ = {<std::__1::__libcpp_compressed_pair_imp<CItem**, std::__1::allocator<CItem*>, 2>> = {<std::__1::allocator<CItem*>> = {<No data fields>}, __first_ = 0x2bbd64c0}, <No data fields>}}, <No data fields>}
- pkAttacker = 0x2af67800
- pos = {x = 147551972, y = 147551972, z = 147551980}
- item = 0x2bd65468
- #15 0x080e8aa7 in CHARACTER::Dead (this=0x2c372800, pkKiller=0x2af67800, bImmediateDead=false) at char_battle.cpp:1417
- isAgreedPVP = false
- isUnderGuildWar = false
- isDuel = false
- isForked = false
- pack = {header = 14 '\016', vid = 5196}
- #16 0x080c8e02 in FuncDeadSpawnedByStone::operator() (this=0xffff97b8, ch=0x2c372800) at char.cpp:5107
- No locals.
- #17 0x08093e99 in std::__1::for_each<boost::unordered::iterator_detail::c_iterator<boost::unordered::detail::ptr_node<CHARACTER*> >, FuncDeadSpawnedByStone> (__first=..., __last=..., __f=...) at /usr/include/c++/v1/algorithm:853
- No locals.
- #18 CHARACTER::ClearStone (this=0x2b164800) at char.cpp:5118
- f = {<No data fields>}
- #19 0x080e9061 in CHARACTER::Dead (this=0x2b164800, pkKiller=0x2af67800, bImmediateDead=false) at char_battle.cpp:1476
- pEventInfo = 0xfffffffe
- isAgreedPVP = false
- isUnderGuildWar = false
- isDuel = false
- isForked = false
- pack = {header = 14 '\016', vid = 4652}
- #20 0x080f5045 in CHARACTER::Damage (this=0x2b164800, pAttacker=0x2af67800, dam=5171, type=DAMAGE_TYPE_NORMAL) at char_battle.cpp:2161
- iCurHP = -1522
- iCurSP = 0
- IsCritical = true
- IsPenetrate = false
- IsDeathBlow = false
- #21 0x0807a2f3 in battle_hit (pkAttacker=0x2af67800, pkVictim=0x2b164800, iRetDam=@0xffffa5e4: 1747) at battle.cpp:689
- iDam = 1747
- pkWeapon = 0x2a72be40
- attMul = 1
- tempIDam = 1747
- #22 0x08079ef8 in battle_melee_attack (ch=0x2af67800, victim=0x2b164800) at battle.cpp:164
- distance = 138
- vpos = @0x2b164830: {x = 44460000, y = 44482800, z = 0}
- dam = 1747
- ret = 722880512
- #23 0x080e64fc in CHARACTER::Attack (this=0x2af67800, pkVictim=0x2b164800, bType=0 '\000') at char_battle.cpp:226
- dwCurrentTime = 2081066
- iRet = 733776400
- #24 0x0828357b in CInputMain::Attack (this=0x29ae1778, ch=0x2af67800, header=2 '\002', data=0x2b75bdb0 "\002") at input_main.cpp:1793
- packMelee = 0x2b75bdb0
- victim = 0x2b164800
- type = 0x2b75bdb0
Kann da jemand helfen? Danke schonmal.