There is a bug about the stealth of the assassin with buffs actived.
If the players near the assassin that is using the stealth move the camera zoom , the effects become visible again.
Bitte melden Sie sich an, um dieses Bild zu sehen.
source : myself
Sameone could need to add
#include "../UserInterface/Locale_inc.h"
at the beginning of the file source/EterBase/StdAfx.h
to include the defines in Locale_inc.h
------- EDIT ------
Due to some change on client-source someone may require a small fix to be added to this system: