6. Februar 2020 #1 CREDITS TO VegaS1. Srcs/Server/game/src/char.cppvon Code static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest) { return (abs(leader->GetLevel() - quest->GetLevel()) <= PARTY_CAN_JOIN_MAX_LEVEL); } zu Code static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest) { int level_limit = DeinLevelLimit; return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit); }