Moin moin Leute,
ich wollte das maximal level von 105 auf 175 ändern.
So habe eigentlich soweit alles gemacht, aber irgendwas klappt da nicht so richtig...
length.h
constants.cpp
Code
- const DWORD * exp_table = NULL;
- const DWORD exp_table_euckr[PLAYER_EXP_TABLE_MAX + 1] =
- {
- 0, // 0
- 100,
- 150,
- 260,
- 380,
- 600,
- 1300,
- 3300,
- 5700,
- 8700,
- 12800, // 10
- 18000,
- 25000,
- 36000,
- 52000,
- 73000,
- 100000,
- 125000,
- 160000,
- 220000,
- 280000, // 20
- 370000,
- 540000,
- 670000,
- 880000,
- 1000000,
- 1237000,
- 1418000,
- 1624000,
- 1857000,
- 2122000, // 30
- 2421000,
- 2761000,
- 3145000,
- 3580000,
- 4073000,
- 4632000,
- 5194000,
- 5717000,
- 6264000,
- 6837000, // 40
- 7600000,
- 8274000,
- 8990000,
- 9753000,
- 10560000,
- 11410000,
- 12320000,
- 13270000,
- 14280000,
- 15340000, // 50
- 16870000,
- 18960000,
- 19980000,
- 21420000,
- 22930000,
- 24530000,
- 26200000,
- 27960000,
- 29800000,
- 32780000, // 60
- 36060000,
- 39670000,
- 43640000,
- 48000000,
- 52800000,
- 58080000,
- 63890000,
- 70280000,
- 77310000,
- 85040000, // 70
- 93540000,
- 102900000,
- 113200000,
- 124500000,
- 137000000,
- 150700000,
- 165700000,
- 236990000,
- 260650000,
- 286780000, // 80
- 315380000,
- 346970000,
- 381680000,
- 419770000,
- 461760000,
- 508040000,
- 558740000,
- 614640000,
- 676130000,
- 743730000, // 90
- 1041222000,
- 1145344200,
- 1259878620,
- 1385866482,
- 1524453130,
- 1676898443,
- 1844588288,
- 2029047116,
- 2100000000, // 99 99레벨일 때 필요경험치 (100레벨이 되기 위한)
- 2100000000, // 100
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000, // 105
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000, // 110
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000, // 115
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000,
- 2100000000, // 120
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, // 130
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, // 140
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //150
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //160
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //170
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //175
- };
- const DWORD exp_table_common[PLAYER_EXP_TABLE_MAX + 1] =
- {
- 0, // 0
- 300,
- 800,
- 1500,
- 2500,
- 4300,
- 7200,
- 11000,
- 17000,
- 24000,
- 33000, // 10
- 43000,
- 58000,
- 76000,
- 100000,
- 130000,
- 169000,
- 219000,
- 283000,
- 365000,
- 472000, // 20
- 610000,
- 705000,
- 813000,
- 937000,
- 1077000,
- 1237000,
- 1418000,
- 1624000,
- 1857000,
- 2122000, // 30
- 2421000,
- 2761000,
- 3145000,
- 3580000,
- 4073000,
- 4632000,
- 5194000,
- 5717000,
- 6264000,
- 6837000, // 40
- 7600000,
- 8274000,
- 8990000,
- 9753000,
- 10560000,
- 11410000,
- 12320000,
- 13270000,
- 14280000,
- 15340000, // 50
- 16870000,
- 18960000,
- 19980000,
- 21420000,
- 22930000,
- 24530000,
- 26200000,
- 27960000,
- 29800000,
- 32780000, // 60
- 36060000,
- 39670000,
- 43640000,
- 48000000,
- 52800000,
- 58080000,
- 63890000,
- 70280000,
- 77310000,
- 85040000, // 70
- 93540000,
- 102900000,
- 113200000,
- 124500000,
- 137000000,
- 150700000,
- 165700000,
- 236990000,
- 260650000,
- 286780000, // 80
- 315380000,
- 346970000,
- 381680000,
- 419770000,
- 461760000,
- 508040000,
- 558740000,
- 614640000,
- 676130000,
- 743730000, // 90
- 1041222000,
- 1145344200,
- 1259878620,
- 1385866482,
- 1524453130,
- 1676898443,
- 1844588288,
- 2029047116,
- 2050000000, // 99레벨 일 때 필요경험치 (100레벨이 되기 위한)
- 2150000000, // 100
- 2210000000,
- 2250000000,
- 2280000000,
- 2310000000,
- 2330000000, // 105
- 2350000000,
- 2370000000,
- 2390000000,
- 2400000000,
- 2410000000, // 110
- 2420000000,
- 2430000000,
- 2440000000,
- 2450000000,
- 2460000000, // 115
- 2470000000,
- 2480000000,
- 2490000000,
- 2490000000,
- 2500000000, // 120
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, // 130
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, // 140
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //150
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //160
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //170
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //175
- };
- const DWORD exp_table_newcibn[PLAYER_EXP_TABLE_MAX + 1 ] =
- {
- 300, // 0
- 800, // 1
- 1500,
- 2500,
- 4300,
- 7200,
- 11400,
- 17000,
- 24000,
- 33000,
- 46000, // 10
- 62000,
- 83000,
- 111000,
- 149000,
- 200000,
- 268000,
- 360000,
- 482000,
- 647000,
- 868000, // 20
- 996000,
- 1143000,
- 1312000,
- 1506000,
- 1729000,
- 1984000,
- 2277000,
- 2614000,
- 3000000,
- 3443000, // 30
- 3952000,
- 4536000,
- 5206000,
- 5975000,
- 6858000,
- 7730000,
- 8504000,
- 9307000,
- 10140000,
- 11330000, // 40
- 12320000,
- 13370000,
- 14490000,
- 15670000,
- 16920000,
- 18240000,
- 19630000,
- 21090000,
- 22630000,
- 24670000, // 50
- 26890000,
- 29310000,
- 31950000,
- 34820000,
- 37960000,
- 41370000,
- 45100000,
- 49160000,
- 53580000,
- 58400000, // 60
- 63660000,
- 69390000,
- 75630000,
- 82440000,
- 89860000,
- 97950000,
- 106760000,
- 136370000,
- 151800000,
- 168300000, // 70
- 250000000,
- 340000000,
- 450000000,
- 570000000,
- 690000000,
- 810000000,
- 912600000,
- 1004000000,
- 1094000000,
- 1182000000, // 80
- 1269000000,
- 1354000000,
- 1438000000,
- 1521000000,
- 1603000000,
- 1684000000,
- 1764000000,
- 1844000000,
- 1922000000,
- 2000000000, // 90
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000, // 99 99레벨일 때 필요경험치 (100레벨이 되기 위한).. 현재 CIBN이 어떻게 운영하고 있는 지 모르니 신규 테이블을 쓰지 않고 기존값 계속 연장 유지
- 2000000000, // 100
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000, // 105
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000, // 110
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000, // 115
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000,
- 2000000000, // 120
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, // 130
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, // 140
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //?50
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //160
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //170
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000,
- 2500000000, //175
- };
Navicat:
Player ---> Player (Design Table)
Level | tinyint | 4 | 0 |
Habe ich etwas falsch gemacht oder vergessen?^^